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authorDavid <25727384+ogniK5377@users.noreply.github.com>2019-10-05 21:52:20 +1000
committerGitHub <noreply@github.com>2019-10-05 21:52:20 +1000
commit3728bbc22a9224ff75fff22487a47bcaaf6ac2be (patch)
tree80809634787307002bf9e07b710a4aa968019f26 /src/common
parent0a662d009b1567bde5b0aa91e07365224858ca18 (diff)
parente6eae4b815bf4bc480d62677fdf9bdbf5d6cba82 (diff)
Merge pull request #2888 from FernandoS27/decompiler2
Shader_IR: Implement a full control flow decompiler for the shader IR.
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index dfed8b51d..0ed96c0d4 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -60,9 +60,15 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
+ "${VIDEO_CORE}/shader/ast.cpp"
+ "${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
+ "${VIDEO_CORE}/shader/compiler_settings.cpp"
+ "${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/decode.cpp"
+ "${VIDEO_CORE}/shader/expr.cpp"
+ "${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"