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authorbunnei <bunneidev@gmail.com>2020-06-16 14:56:23 -0400
committerGitHub <noreply@github.com>2020-06-16 14:56:23 -0400
commit798ec003cee8ec3bbb3e706419547e1584b9efc1 (patch)
tree6906c34c70a599e4473d450bd6ca48f708f3bc32 /src/common
parentf22d02083c0ec7627673c9ae021463e2ab8f07bd (diff)
parent87011a97f913939f8d01f9407c0f95971ee362f2 (diff)
Merge pull request #4041 from ReinUsesLisp/arb-decomp
gl_arb_decompiler: Implement an assembly shader decompiler
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 24b7a083c..0a3e2f4d1 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -32,6 +32,8 @@ add_custom_command(OUTPUT scm_rev.cpp
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
+ "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
+ "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"