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authorliamwhite <liamwhite@users.noreply.github.com>2023-09-28 09:35:37 -0400
committerGitHub <noreply@github.com>2023-09-28 09:35:37 -0400
commit7bae22a3ca55e2e4ed985fed1cf2abe848de60c2 (patch)
treeefa6396c6c43d84f046343efd41a0204244e0f53 /src/common
parentf24d956ae2cb54bb1445db9f02691b5d0e08ccb4 (diff)
parentb99f94a7ffab0698f209bf1b39d337940bc40e50 (diff)
Merge pull request #11402 from FernandoS27/depth-bias-control
Vulkan: Implement Depth Bias Control
Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index ae5e5d2b8..98ab0ec2e 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -351,6 +351,8 @@ struct Values {
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
Category::RendererDebug};
+ // TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
+ bool renderer_amdvlk_depth_bias_workaround{};
// System
SwitchableSetting<Language, true> language_index{linkage,