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authorHedges <hedges@resync.pl>2018-07-13 04:22:59 +0100
committerbunnei <bunneidev@gmail.com>2018-07-12 20:22:59 -0700
commite066bc75b9443ffe39adc44a113eca8e899c6e80 (patch)
tree78bd4a46cfa69c678ae7518260b0a91cc4227adf /src/core/arm
parentce23ae3edec94b4e28632c953449241b1a2c321e (diff)
More improvements to GDBStub (#653)
* More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback
Diffstat (limited to 'src/core/arm')
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index ce6c5616d..f239cf0ea 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -193,11 +193,11 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
- if (last_bkpt_hit) {
+ if (last_bkpt_hit || (num_instructions == 1)) {
last_bkpt_hit = false;
GDBStub::Break();
+ GDBStub::SendTrap(thread, 5);
}
- GDBStub::SendTrap(thread, 5);
}
}