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author | Subv <subv2112@gmail.com> | 2018-04-20 09:09:50 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-04-20 21:09:33 -0500 |
commit | 0a5e01b710b66b9264ceb469903e8b8f16faf516 (patch) | |
tree | 27aafd787e4ab96dc9a4498016d94da9da03aa2e /src/core/core.cpp | |
parent | d03fc774756306aa8fd89abd5522c928b46336c7 (diff) |
ShaderGen: Implemented the fsetp instruction.
Predicate variables are now added to the generated shader code in the form of 'pX' where X is the predicate id.
These predicate variables are initialized to false on shader startup and are set via the fsetp instructions.
TODO:
* Not all the comparison types are implemented.
* Only the single-predicate version is implemented.
Diffstat (limited to 'src/core/core.cpp')
0 files changed, 0 insertions, 0 deletions