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authorbunnei <bunneidev@gmail.com>2021-05-20 20:10:56 -0700
committerGitHub <noreply@github.com>2021-05-20 20:10:56 -0700
commit7626ca3343fda069d935bf3c95b637c929b6b7ac (patch)
tree5ac286df8c6a406386b5fa3e64651c8e26ef61f3 /src/core/core.cpp
parentb5d21cc1b1733c7f03e1179dbddc932cbf716490 (diff)
parent5153d5387aa8946af0e885596c42d05001422d42 (diff)
Merge pull request #6321 from lat9nq/per-game-cpu
configuration: Add CPU tab to game properties and slight per-game settings rework
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r--src/core/core.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 47e70c157..826a00ad6 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -173,7 +173,7 @@ struct System::Impl {
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
Settings::values.custom_rtc_differential =
- Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time;
+ Settings::values.custom_rtc.value_or(current_time) - current_time;
// Create a default fs if one doesn't already exist.
if (virtual_filesystem == nullptr)