diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-30 23:13:46 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | 920429fde745b3bf6d33b6ca991628f64988f754 (patch) | |
tree | 3c10b169e9e94041955500e4ed46e664255e4349 /src/core/core.cpp | |
parent | 2931101e6f5aa755566ef40f6e6dc71909fd3e92 (diff) |
NVDRV: Further refactors and eliminate old code.
Diffstat (limited to 'src/core/core.cpp')
-rw-r--r-- | src/core/core.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 13d02e75f..1deeee154 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -27,7 +27,6 @@ #include "core/file_sys/savedata_factory.h" #include "core/file_sys/vfs_concat.h" #include "core/file_sys/vfs_real.h" -#include "core/hardware_interrupt_manager.h" #include "core/hid/hid_core.h" #include "core/hle/kernel/k_memory_manager.h" #include "core/hle/kernel/k_process.h" @@ -226,7 +225,6 @@ struct System::Impl { service_manager = std::make_shared<Service::SM::ServiceManager>(kernel); services = std::make_unique<Service::Services>(service_manager, system); - interrupt_manager = std::make_unique<Hardware::InterruptManager>(system); // Initialize time manager, which must happen after kernel is created time_manager.Initialize(); @@ -454,7 +452,6 @@ struct System::Impl { std::unique_ptr<Loader::AppLoader> app_loader; std::unique_ptr<Tegra::GPU> gpu_core; std::unique_ptr<Tegra::Host1x::Host1x> host1x_core; - std::unique_ptr<Hardware::InterruptManager> interrupt_manager; std::unique_ptr<Core::DeviceMemory> device_memory; std::unique_ptr<AudioCore::AudioCore> audio_core; Core::Memory::Memory memory; @@ -680,14 +677,6 @@ const Tegra::Host1x::Host1x& System::Host1x() const { return *impl->host1x_core; } -Core::Hardware::InterruptManager& System::InterruptManager() { - return *impl->interrupt_manager; -} - -const Core::Hardware::InterruptManager& System::InterruptManager() const { - return *impl->interrupt_manager; -} - VideoCore::RendererBase& System::Renderer() { return impl->gpu_core->Renderer(); } |