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authorMorph <39850852+Morph1984@users.noreply.github.com>2021-11-03 20:32:26 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2021-11-04 16:59:39 -0400
commita6e6a5ac388b0ef5cde2a1c70921548b9b7a2fe9 (patch)
tree857364fbaf70a8ced3d5472b74890f7402f26bf4 /src/core/core.h
parent64275dfbf4e852f6cc55d6a4cec3b92743cdaf7e (diff)
general: Get the current process program id directly from the system
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
Diffstat (limited to 'src/core/core.h')
-rw-r--r--src/core/core.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/core.h b/src/core/core.h
index 1cfe1bba6..01bc0a2c7 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -297,6 +297,8 @@ public:
/// Provides a constant reference to the speed limiter
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
+ [[nodiscard]] u64 GetCurrentProcessProgramID() const;
+
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;