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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-07 22:14:21 -0400 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-07 22:14:21 -0400 |
commit | 3671fd0a97351c1e5b2ea691d85ab45d5f83288e (patch) | |
tree | a4723be2513e3d5dbd7de423c865c2ff78c06843 /src/core/cpu_manager.cpp | |
parent | 260b841dc30e642d00cff993276f2d9dc91fe04c (diff) |
texture_cache: Handle out of bound texture blits
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
Diffstat (limited to 'src/core/cpu_manager.cpp')
0 files changed, 0 insertions, 0 deletions