diff options
author | bunnei <bunneidev@gmail.com> | 2019-01-07 23:16:01 -0500 |
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committer | bunnei <bunneidev@gmail.com> | 2019-01-23 19:19:23 -0500 |
commit | 045b0b70b67b7bc631c69625e6e67a8e8a5c3a58 (patch) | |
tree | 872f5d8013e2e0fd3a2f6ecff86b4ad64fbf573d /src/core/frontend | |
parent | d5a4707f659010061dd07a2a7af4e1c88a8796ae (diff) |
frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl.
Diffstat (limited to 'src/core/frontend')
-rw-r--r-- | src/core/frontend/scope_acquire_window_context.cpp | 18 | ||||
-rw-r--r-- | src/core/frontend/scope_acquire_window_context.h | 23 |
2 files changed, 41 insertions, 0 deletions
diff --git a/src/core/frontend/scope_acquire_window_context.cpp b/src/core/frontend/scope_acquire_window_context.cpp new file mode 100644 index 000000000..3663dad17 --- /dev/null +++ b/src/core/frontend/scope_acquire_window_context.cpp @@ -0,0 +1,18 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/frontend/emu_window.h" +#include "core/frontend/scope_acquire_window_context.h" + +namespace Core::Frontend { + +ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_) + : emu_window{emu_window_} { + emu_window.MakeCurrent(); +} +ScopeAcquireWindowContext::~ScopeAcquireWindowContext() { + emu_window.DoneCurrent(); +} + +} // namespace Core::Frontend diff --git a/src/core/frontend/scope_acquire_window_context.h b/src/core/frontend/scope_acquire_window_context.h new file mode 100644 index 000000000..2d9f6e825 --- /dev/null +++ b/src/core/frontend/scope_acquire_window_context.h @@ -0,0 +1,23 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/common_types.h" + +namespace Core::Frontend { + +class EmuWindow; + +/// Helper class to acquire/release window context within a given scope +class ScopeAcquireWindowContext : NonCopyable { +public: + explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window); + ~ScopeAcquireWindowContext(); + +private: + Core::Frontend::EmuWindow& emu_window; +}; + +} // namespace Core::Frontend |