diff options
author | Lioncash <mathew1800@gmail.com> | 2021-05-16 01:46:30 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2021-05-16 03:43:16 -0400 |
commit | 9a07ed53ebe4e27ef1a14e0469037cab9fb7b1e7 (patch) | |
tree | 54d6c5a6b319a10522b068caf2b0600c8f27876a /src/core/frontend | |
parent | 06c410ee882885e67260b963c3b86f4cf3c7de98 (diff) |
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
Diffstat (limited to 'src/core/frontend')
-rw-r--r-- | src/core/frontend/emu_window.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index cff49899a..e11ec0b0b 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -26,7 +26,7 @@ public: private: class Device : public Input::TouchDevice { public: - explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} + explicit Device(std::weak_ptr<TouchState>&& touch_state_) : touch_state(touch_state_) {} Input::TouchStatus GetStatus() const override { if (auto state = touch_state.lock()) { std::lock_guard guard{state->mutex}; |