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authorwwylele <wwylele@gmail.com>2017-08-08 21:34:17 +0300
committerwwylele <wwylele@gmail.com>2017-08-24 13:56:43 +0300
commitc84e60b4700778db236d3177714a076c515f9ce7 (patch)
tree6b98955761908bae410049c0609f942da23c8e82 /src/core/frontend
parent61442d6afba2f7528ddf3bbee64e8c2d86a4f4a8 (diff)
HID: use TouchDevice for touch pad
Diffstat (limited to 'src/core/frontend')
-rw-r--r--src/core/frontend/input.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 5916a901d..8c256beb5 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -126,4 +126,10 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
*/
using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
+/**
+ * A touch device is an input device that returns a tuple of two floats and a bool. The floats are
+ * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ */
+using TouchDevice = InputDevice<std::tuple<float, float, bool>>;
+
} // namespace Input