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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-10-20 13:55:25 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-11-15 23:33:20 -0500
commite9e1876e821b8bd1bb5c8254ec93e2cc479e16dd (patch)
tree344b40a5a874cb188c6e7aa7d1622c77a215090d /src/core/frontend
parent38110dd485e329fa39e2e4c02b91a89dfebcbc88 (diff)
input_common: Add VibrationDevice and VibrationDeviceFactory
A vibration device is an input device that returns an unsigned byte as status. It represents whether the vibration device supports vibration or not. If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
Diffstat (limited to 'src/core/frontend')
-rw-r--r--src/core/frontend/input.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index fb2ce2514..25ac5af46 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -122,6 +122,13 @@ using ButtonDevice = InputDevice<bool>;
using AnalogDevice = InputDevice<std::tuple<float, float>>;
/**
+ * A vibration device is an input device that returns an unsigned byte as status.
+ * It represents whether the vibration device supports vibration or not.
+ * If the status returns 1, it supports vibration. Otherwise, it does not support vibration.
+ */
+using VibrationDevice = InputDevice<u8>;
+
+/**
* A motion status is an object that returns a tuple of accelerometer state vector,
* gyroscope state vector, rotation state vector and orientation state matrix.
*