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author | Subv <subv2112@gmail.com> | 2018-03-17 16:17:45 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-03-17 18:32:55 -0500 |
commit | 1d9d9c16e8d05837e7f80c533190da27fb298d8b (patch) | |
tree | 715af8134f8bc00b99708ef4f93cd04ee5fdfa43 /src/core/gdbstub/gdbstub.cpp | |
parent | 579000e747413b9af3860c0b92e143d4ddc44e36 (diff) |
GPU: Make the SetShader macro call do the same as the real macro's code.
It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]).
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
0 files changed, 0 insertions, 0 deletions