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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-09 03:26:30 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-14 20:57:10 -0300 |
commit | 80eacdf89b55528a66b2e94391e640e641e8cb57 (patch) | |
tree | 38f52e7744ba4db1aba6252837459b1ca72fa465 /src/core/gdbstub/gdbstub.cpp | |
parent | 48a1687f515110b602c64ffbc27eacef3e57a575 (diff) |
texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
0 files changed, 0 insertions, 0 deletions