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authorLioncash <mathew1800@gmail.com>2018-09-17 19:25:53 -0400
committerLioncash <mathew1800@gmail.com>2018-09-17 19:25:55 -0400
commit9a8dbba1e59fb9d8cbd2c394802b18eb7dc9330d (patch)
tree0043fc7841b1e729eb78e6e37ed90bb65bba1044 /src/core/gdbstub/gdbstub.cpp
parenta94b623dfb6f151dfa9c0a62ad30368a9c8058c2 (diff)
gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code
These are internally stored as u64 values, so using u32 here causes truncation warnings. Instead, we can just use u64 and preserve the bit width.
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
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