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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-07-29 09:21:51 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-07-29 09:22:29 -0400
commite0d02d032bfb937113ebc17a84fac82e5e1cfa86 (patch)
tree3bae811f9e5907fce7041d8b89fdea66bade80ad /src/core/gdbstub/gdbstub.cpp
parentb205b12e75961d70b8c92dff560cf6e6f9f869a7 (diff)
game_list_worker: Fix game list subdirectory scanning
Oddly enough the scan that feeds the manual content provider is hardcoded to scan 2 nested directories deep. This effectively rendered the scan subdirectories setting useless as the manual content provider cannot find any games located more than 2 nested directories deep. Furthermore, this behavior causes game files to be picked up by the manual content provider even if scan subdirectories is disabled. FIx this by utilizing the behavior described when populating the game list for populating the content provider.
Diffstat (limited to 'src/core/gdbstub/gdbstub.cpp')
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