diff options
author | bunnei <bunneidev@gmail.com> | 2016-12-15 19:01:48 -0500 |
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committer | bunnei <bunneidev@gmail.com> | 2016-12-21 23:29:13 -0500 |
commit | 232ef55c1a13552e5ba8b72d61d1d072f5851598 (patch) | |
tree | 729ee82ded58202888a2c27bdc3beec6ab926768 /src/core/hle/hle.cpp | |
parent | 707cc66362e613925bbdd0c2abed7959a42decad (diff) |
core: Consolidate core and system state, remove system module & cleanups.
Diffstat (limited to 'src/core/hle/hle.cpp')
-rw-r--r-- | src/core/hle/hle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/hle.cpp b/src/core/hle/hle.cpp index 41b772163..d73d98a70 100644 --- a/src/core/hle/hle.cpp +++ b/src/core/hle/hle.cpp @@ -26,9 +26,9 @@ void Reschedule(const char* reason) { // routines. This simulates that time by artificially advancing the number of CPU "ticks". // The value was chosen empirically, it seems to work well enough for everything tested, but // is likely not ideal. We should find a more accurate way to simulate timing with HLE. - Core::g_app_core->AddTicks(4000); + Core::AppCore().AddTicks(4000); - Core::g_app_core->PrepareReschedule(); + Core::AppCore().PrepareReschedule(); reschedule = true; } |