diff options
| author | bunnei <bunneidev@gmail.com> | 2018-01-01 15:40:35 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-01-01 15:40:35 -0500 |
| commit | 93480b10ef443dbc616a9240fe8f7456315c1940 (patch) | |
| tree | ca1f8c7f31835e3c895e72e08745789034c2758b /src/core/hle/kernel | |
| parent | 9e8608e8b17c35c2407e1febeedfbbdebc97768a (diff) | |
core/video_core: Fix a bunch of u64 -> u32 warnings.
Diffstat (limited to 'src/core/hle/kernel')
| -rw-r--r-- | src/core/hle/kernel/memory.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp index 95d3a6bf6..d990d0569 100644 --- a/src/core/hle/kernel/memory.cpp +++ b/src/core/hle/kernel/memory.cpp @@ -69,8 +69,8 @@ void MemoryInit(u32 mem_type) { // app_mem_malloc does not always match the configured size for memory_region[0]: in case the // n3DS type override is in effect it reports the size the game expects, not the real one. config_mem.app_mem_alloc = memory_region_sizes[mem_type][0]; - config_mem.sys_mem_alloc = memory_regions[1].size; - config_mem.base_mem_alloc = memory_regions[2].size; + config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size); + config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size); } void MemoryShutdown() { |
