diff options
| author | Sebastian Valle <subv2112@gmail.com> | 2017-04-12 11:57:24 -0500 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-04-12 11:57:24 -0500 | 
| commit | 26745f28ea00f1f085ef030cc4be4a4eae44e5a6 (patch) | |
| tree | 2be08d13a7a14bf1dbc8976f3c287053e9ed1b7e /src/core/hle/service | |
| parent | 9007c489927cdb05278eb3712c7a9a4d8c0c57b1 (diff) | |
| parent | 5c4bd3ef33a3e660119686a9b7160c08454666a0 (diff) | |
Merge pull request #2628 from Subv/uds
Services/UDS: Initial support for hosting local-wlan networks.
Diffstat (limited to 'src/core/hle/service')
| -rw-r--r-- | src/core/hle/service/nwm/nwm_uds.cpp | 367 | ||||
| -rw-r--r-- | src/core/hle/service/nwm/nwm_uds.h | 66 | 
2 files changed, 388 insertions, 45 deletions
| diff --git a/src/core/hle/service/nwm/nwm_uds.cpp b/src/core/hle/service/nwm/nwm_uds.cpp index 08fade320..ef6c5ebe3 100644 --- a/src/core/hle/service/nwm/nwm_uds.cpp +++ b/src/core/hle/service/nwm/nwm_uds.cpp @@ -1,16 +1,49 @@ -// Copyright 2014 Citra Emulator Project +// Copyright 2017 Citra Emulator Project  // Licensed under GPLv2 or any later version  // Refer to the license.txt file included. +#include <cstring> +#include <unordered_map> +#include <vector>  #include "common/common_types.h"  #include "common/logging/log.h" +#include "core/core_timing.h"  #include "core/hle/kernel/event.h" +#include "core/hle/kernel/shared_memory.h" +#include "core/hle/result.h"  #include "core/hle/service/nwm/nwm_uds.h" +#include "core/memory.h"  namespace Service {  namespace NWM { -static Kernel::SharedPtr<Kernel::Event> uds_handle_event; +// Event that is signaled every time the connection status changes. +static Kernel::SharedPtr<Kernel::Event> connection_status_event; + +// Shared memory provided by the application to store the receive buffer. +// This is not currently used. +static Kernel::SharedPtr<Kernel::SharedMemory> recv_buffer_memory; + +// Connection status of this 3DS. +static ConnectionStatus connection_status{}; + +// Node information about the current 3DS. +// TODO(Subv): Keep an array of all nodes connected to the network, +// that data has to be retransmitted in every beacon frame. +static NodeInfo node_info; + +// Mapping of bind node ids to their respective events. +static std::unordered_map<u32, Kernel::SharedPtr<Kernel::Event>> bind_node_events; + +// The WiFi network channel that the network is currently on. +// Since we're not actually interacting with physical radio waves, this is just a dummy value. +static u8 network_channel = DefaultNetworkChannel; + +// Information about the network that we're currently connected to. +static NetworkInfo network_info; + +// Event that will generate and send the 802.11 beacon frames. +static int beacon_broadcast_event;  /**   * NWM_UDS::Shutdown service function @@ -32,14 +65,14 @@ static void Shutdown(Interface* self) {  /**   * NWM_UDS::RecvBeaconBroadcastData service function + * Returns the raw beacon data for nearby networks that match the supplied WlanCommId.   *  Inputs:   *      1 : Output buffer max size - *      2 : Unknown - *      3 : Unknown - *      4 : MAC address? - *   6-14 : Unknown, usually zero / uninitialized? - *     15 : WLan Comm ID - *     16 : This is the ID also located at offset 0xE in the CTR-generation structure. + *    2-3 : Unknown + *    4-5 : Host MAC address. + *   6-14 : Unused + *     15 : WLan Comm Id + *     16 : Id   *     17 : Value 0   *     18 : Input handle   *     19 : (Size<<4) | 12 @@ -77,42 +110,274 @@ static void RecvBeaconBroadcastData(Interface* self) {  /**   * NWM_UDS::Initialize service function   *  Inputs: - *      1 : Unknown - *   2-11 : Input Structure - *     12 : Unknown u16 + *      1 : Shared memory size + *   2-11 : Input NodeInfo Structure + *     12 : 2-byte Version   *     13 : Value 0 - *     14 : Handle + *     14 : Shared memory handle   *  Outputs:   *      0 : Return header   *      1 : Result of function, 0 on success, otherwise error code   *      2 : Value 0 - *      3 : Output handle + *      3 : Output event handle   */  static void InitializeWithVersion(Interface* self) { -    u32* cmd_buff = Kernel::GetCommandBuffer(); -    u32 unk1 = cmd_buff[1]; -    u32 unk2 = cmd_buff[12]; -    u32 value = cmd_buff[13]; -    u32 handle = cmd_buff[14]; - -    // Because NWM service is not implemented at all, we stub the Initialize function with an error -    // code instead of success to prevent games from using the service and from causing more issues. -    // The error code is from a real 3DS with wifi off, thus believed to be "network disabled". -    /* -    cmd_buff[1] = RESULT_SUCCESS.raw; -    cmd_buff[2] = 0; -    cmd_buff[3] = Kernel::g_handle_table.Create(uds_handle_event) -                      .MoveFrom(); // TODO(purpasmart): Verify if this is a event handle -    */ -    cmd_buff[0] = IPC::MakeHeader(0x1B, 1, 2); -    cmd_buff[1] = ResultCode(static_cast<ErrorDescription>(2), ErrorModule::UDS, -                             ErrorSummary::StatusChanged, ErrorLevel::Status) -                      .raw; -    cmd_buff[2] = 0; -    cmd_buff[3] = 0; - -    LOG_WARNING(Service_NWM, "(STUBBED) called unk1=0x%08X, unk2=0x%08X, value=%u, handle=0x%08X", -                unk1, unk2, value, handle); +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1B, 12, 2); + +    u32 sharedmem_size = rp.Pop<u32>(); + +    // Update the node information with the data the game gave us. +    rp.PopRaw(node_info); + +    u16 version; +    rp.PopRaw(version); +    Kernel::Handle sharedmem_handle = rp.PopHandle(); + +    recv_buffer_memory = Kernel::g_handle_table.Get<Kernel::SharedMemory>(sharedmem_handle); + +    ASSERT_MSG(recv_buffer_memory->size == sharedmem_size, "Invalid shared memory size."); + +    // Reset the connection status, it contains all zeros after initialization, +    // except for the actual status value. +    connection_status = {}; +    connection_status.status = static_cast<u32>(NetworkStatus::NotConnected); + +    IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); +    rb.Push(RESULT_SUCCESS); +    rb.PushCopyHandles(Kernel::g_handle_table.Create(connection_status_event).MoveFrom()); + +    LOG_DEBUG(Service_NWM, "called sharedmem_size=0x%08X, version=0x%08X, sharedmem_handle=0x%08X", +              sharedmem_size, version, sharedmem_handle); +} + +/** + * NWM_UDS::GetConnectionStatus service function. + * Returns the connection status structure for the currently open network connection. + * This structure contains information about the connection, + * like the number of connected nodes, etc. + *  Inputs: + *      0 : Command header. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + *      2-13 : Channel of the current WiFi network connection. + */ +static void GetConnectionStatus(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0xB, 0, 0); +    IPC::RequestBuilder rb = rp.MakeBuilder(13, 0); + +    rb.Push(RESULT_SUCCESS); +    rb.PushRaw(connection_status); + +    LOG_DEBUG(Service_NWM, "called"); +} + +/** + * NWM_UDS::Bind service function. + * Binds a BindNodeId to a data channel and retrieves a data event. + *  Inputs: + *      1 : BindNodeId + *      2 : Receive buffer size. + *      3 : u8 Data channel to bind to. + *      4 : Network node id. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + *      2 : Copy handle descriptor. + *      3 : Data available event handle. + */ +static void Bind(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x12, 4, 0); + +    u32 bind_node_id = rp.Pop<u32>(); +    u32 recv_buffer_size = rp.Pop<u32>(); +    u8 data_channel; +    rp.PopRaw(data_channel); +    u16 network_node_id; +    rp.PopRaw(network_node_id); + +    // TODO(Subv): Store the data channel and verify it when receiving data frames. + +    LOG_DEBUG(Service_NWM, "called"); + +    if (data_channel == 0) { +        IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); +        rb.Push(ResultCode(ErrorDescription::NotAuthorized, ErrorModule::UDS, +                           ErrorSummary::WrongArgument, ErrorLevel::Usage)); +        return; +    } + +    // Create a new event for this bind node. +    // TODO(Subv): Signal this event when new data is received on this data channel. +    auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, +                                       "NWM::BindNodeEvent" + std::to_string(bind_node_id)); +    bind_node_events[bind_node_id] = event; + +    IPC::RequestBuilder rb = rp.MakeBuilder(1, 2); + +    rb.Push(RESULT_SUCCESS); +    rb.PushCopyHandles(Kernel::g_handle_table.Create(event).MoveFrom()); +} + +/** + * NWM_UDS::BeginHostingNetwork service function. + * Creates a network and starts broadcasting its presence. + *  Inputs: + *      1 : Passphrase buffer size. + *      3 : VAddr of the NetworkInfo structure. + *      5 : VAddr of the passphrase. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + */ +static void BeginHostingNetwork(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1D, 1, 4); + +    const u32 passphrase_size = rp.Pop<u32>(); + +    size_t desc_size; +    const VAddr network_info_address = rp.PopStaticBuffer(&desc_size, false); +    ASSERT(desc_size == sizeof(NetworkInfo)); +    const VAddr passphrase_address = rp.PopStaticBuffer(&desc_size, false); +    ASSERT(desc_size == passphrase_size); + +    // TODO(Subv): Store the passphrase and verify it when attempting a connection. + +    LOG_DEBUG(Service_NWM, "called"); + +    Memory::ReadBlock(network_info_address, &network_info, sizeof(NetworkInfo)); + +    // The real UDS module throws a fatal error if this assert fails. +    ASSERT_MSG(network_info.max_nodes > 1, "Trying to host a network of only one member."); + +    connection_status.status = static_cast<u32>(NetworkStatus::ConnectedAsHost); +    connection_status.max_nodes = network_info.max_nodes; + +    // There's currently only one node in the network (the host). +    connection_status.total_nodes = 1; +    // The host is always the first node +    connection_status.network_node_id = 1; +    node_info.network_node_id = 1; +    // Set the bit 0 in the nodes bitmask to indicate that node 1 is already taken. +    connection_status.node_bitmask |= 1; + +    // If the game has a preferred channel, use that instead. +    if (network_info.channel != 0) +        network_channel = network_info.channel; + +    connection_status_event->Signal(); + +    // Start broadcasting the network, send a beacon frame every 102.4ms. +    CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU), +                              beacon_broadcast_event, 0); + +    LOG_WARNING(Service_NWM, +                "An UDS network has been created, but broadcasting it is unimplemented."); + +    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); +    rb.Push(RESULT_SUCCESS); +} + +/** + * NWM_UDS::DestroyNetwork service function. + * Closes the network that we're currently hosting. + *  Inputs: + *      0 : Command header. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + */ +static void DestroyNetwork(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x08, 0, 0); + +    // TODO(Subv): Find out what happens if this is called while +    // no network is being hosted. + +    // Unschedule the beacon broadcast event. +    CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0); + +    connection_status.status = static_cast<u8>(NetworkStatus::NotConnected); +    connection_status_event->Signal(); + +    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); + +    rb.Push(RESULT_SUCCESS); + +    LOG_WARNING(Service_NWM, "called"); +} + +/** + * NWM_UDS::GetChannel service function. + * Returns the WiFi channel in which the network we're connected to is transmitting. + *  Inputs: + *      0 : Command header. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + *      2 : Channel of the current WiFi network connection. + */ +static void GetChannel(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 0, 0); +    IPC::RequestBuilder rb = rp.MakeBuilder(2, 0); + +    bool is_connected = connection_status.status != static_cast<u32>(NetworkStatus::NotConnected); + +    u8 channel = is_connected ? network_channel : 0; + +    rb.Push(RESULT_SUCCESS); +    rb.PushRaw(channel); + +    LOG_DEBUG(Service_NWM, "called"); +} + +/** + * NWM_UDS::SetApplicationData service function. + * Updates the application data that is being broadcast in the beacon frames + * for the network that we're hosting. + *  Inputs: + *      1 : Data size. + *      3 : VAddr of the data. + *  Outputs: + *      0 : Return header + *      1 : Result of function, 0 on success, otherwise error code + *      2 : Channel of the current WiFi network connection. + */ +static void SetApplicationData(Interface* self) { +    IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1A, 1, 2); + +    u32 size = rp.Pop<u32>(); + +    size_t desc_size; +    const VAddr address = rp.PopStaticBuffer(&desc_size, false); +    ASSERT(desc_size == size); + +    LOG_DEBUG(Service_NWM, "called"); + +    IPC::RequestBuilder rb = rp.MakeBuilder(1, 0); + +    if (size > ApplicationDataSize) { +        rb.Push(ResultCode(ErrorDescription::TooLarge, ErrorModule::UDS, +                           ErrorSummary::WrongArgument, ErrorLevel::Usage)); +        return; +    } + +    network_info.application_data_size = size; +    Memory::ReadBlock(address, network_info.application_data.data(), size); + +    rb.Push(RESULT_SUCCESS); +} + +// Sends a 802.11 beacon frame with information about the current network. +static void BeaconBroadcastCallback(u64 userdata, int cycles_late) { +    // Don't do anything if we're not actually hosting a network +    if (connection_status.status != static_cast<u32>(NetworkStatus::ConnectedAsHost)) +        return; + +    // TODO(Subv): Actually generate the beacon and send it. + +    // Start broadcasting the network, send a beacon frame every 102.4ms. +    CoreTiming::ScheduleEvent(msToCycles(DefaultBeaconInterval * MillisecondsPerTU) - cycles_late, +                              beacon_broadcast_event, 0);  }  const Interface::FunctionInfo FunctionTable[] = { @@ -123,23 +388,23 @@ const Interface::FunctionInfo FunctionTable[] = {      {0x00050040, nullptr, "EjectClient"},      {0x00060000, nullptr, "EjectSpectator"},      {0x00070080, nullptr, "UpdateNetworkAttribute"}, -    {0x00080000, nullptr, "DestroyNetwork"}, +    {0x00080000, DestroyNetwork, "DestroyNetwork"},      {0x00090442, nullptr, "ConnectNetwork (deprecated)"},      {0x000A0000, nullptr, "DisconnectNetwork"}, -    {0x000B0000, nullptr, "GetConnectionStatus"}, +    {0x000B0000, GetConnectionStatus, "GetConnectionStatus"},      {0x000D0040, nullptr, "GetNodeInformation"},      {0x000E0006, nullptr, "DecryptBeaconData (deprecated)"},      {0x000F0404, RecvBeaconBroadcastData, "RecvBeaconBroadcastData"}, -    {0x00100042, nullptr, "SetApplicationData"}, +    {0x00100042, SetApplicationData, "SetApplicationData"},      {0x00110040, nullptr, "GetApplicationData"}, -    {0x00120100, nullptr, "Bind"}, +    {0x00120100, Bind, "Bind"},      {0x00130040, nullptr, "Unbind"},      {0x001400C0, nullptr, "PullPacket"},      {0x00150080, nullptr, "SetMaxSendDelay"},      {0x00170182, nullptr, "SendTo"}, -    {0x001A0000, nullptr, "GetChannel"}, +    {0x001A0000, GetChannel, "GetChannel"},      {0x001B0302, InitializeWithVersion, "InitializeWithVersion"}, -    {0x001D0044, nullptr, "BeginHostingNetwork"}, +    {0x001D0044, BeginHostingNetwork, "BeginHostingNetwork"},      {0x001E0084, nullptr, "ConnectToNetwork"},      {0x001F0006, nullptr, "DecryptBeaconData"},      {0x00200040, nullptr, "Flush"}, @@ -148,13 +413,25 @@ const Interface::FunctionInfo FunctionTable[] = {  };  NWM_UDS::NWM_UDS() { -    uds_handle_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "NWM::uds_handle_event"); +    connection_status_event = +        Kernel::Event::Create(Kernel::ResetType::OneShot, "NWM::connection_status_event");      Register(FunctionTable); + +    beacon_broadcast_event = +        CoreTiming::RegisterEvent("UDS::BeaconBroadcastCallback", BeaconBroadcastCallback);  }  NWM_UDS::~NWM_UDS() { -    uds_handle_event = nullptr; +    network_info = {}; +    bind_node_events.clear(); +    connection_status_event = nullptr; +    recv_buffer_memory = nullptr; + +    connection_status = {}; +    connection_status.status = static_cast<u32>(NetworkStatus::NotConnected); + +    CoreTiming::UnscheduleEvent(beacon_broadcast_event, 0);  }  } // namespace NWM diff --git a/src/core/hle/service/nwm/nwm_uds.h b/src/core/hle/service/nwm/nwm_uds.h index 55db748f6..65349f9fd 100644 --- a/src/core/hle/service/nwm/nwm_uds.h +++ b/src/core/hle/service/nwm/nwm_uds.h @@ -4,6 +4,10 @@  #pragma once +#include <array> +#include <cstddef> +#include "common/common_types.h" +#include "common/swap.h"  #include "core/hle/service/service.h"  // Local-WLAN service @@ -11,6 +15,68 @@  namespace Service {  namespace NWM { +const size_t ApplicationDataSize = 0xC8; +const u8 DefaultNetworkChannel = 11; + +// Number of milliseconds in a TU. +const double MillisecondsPerTU = 1.024; +// Interval measured in TU, the default value is 100TU = 102.4ms +const u16 DefaultBeaconInterval = 100; + +struct NodeInfo { +    u64_le friend_code_seed; +    std::array<u16_le, 10> username; +    INSERT_PADDING_BYTES(4); +    u16_le network_node_id; +    INSERT_PADDING_BYTES(6); +}; + +static_assert(sizeof(NodeInfo) == 40, "NodeInfo has incorrect size."); + +enum class NetworkStatus { +    NotConnected = 3, +    ConnectedAsHost = 6, +    ConnectedAsClient = 9, +    ConnectedAsSpectator = 10, +}; + +struct ConnectionStatus { +    u32_le status; +    INSERT_PADDING_WORDS(1); +    u16_le network_node_id; +    INSERT_PADDING_BYTES(2); +    INSERT_PADDING_BYTES(32); +    u8 total_nodes; +    u8 max_nodes; +    u16_le node_bitmask; +}; + +static_assert(sizeof(ConnectionStatus) == 0x30, "ConnectionStatus has incorrect size."); + +struct NetworkInfo { +    std::array<u8, 6> host_mac_address; +    u8 channel; +    INSERT_PADDING_BYTES(1); +    u8 initialized; +    INSERT_PADDING_BYTES(3); +    std::array<u8, 3> oui_value; +    u8 oui_type; +    // This field is received as BigEndian from the game. +    u32_be wlan_comm_id; +    u8 id; +    INSERT_PADDING_BYTES(1); +    u16_be attributes; +    u32_be network_id; +    u8 total_nodes; +    u8 max_nodes; +    INSERT_PADDING_BYTES(2); +    INSERT_PADDING_BYTES(0x1F); +    u8 application_data_size; +    std::array<u8, ApplicationDataSize> application_data; +}; + +static_assert(sizeof(NetworkInfo) == 0x108, "NetworkInfo has incorrect size."); +  class NWM_UDS final : public Interface {  public:      NWM_UDS(); | 
