diff options
| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-24 21:29:41 -0400 | 
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-14 22:30:58 -0400 | 
| commit | 3f601ed8bc0833cdf23c63a3378c873bb97b7b4c (patch) | |
| tree | 9c0cbd3edf76c5d7cdd3e664b9074de22b93db22 /src/core/hle/service | |
| parent | c805c0b395347b8094964924d85a3151ff2c6593 (diff) | |
nvhost_nvdec_common: Fix {Slice/Write}Vectors return
Plus some minor cleanup for consistency.
Diffstat (limited to 'src/core/hle/service')
| -rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp | 75 | 
1 files changed, 38 insertions, 37 deletions
| diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp index 98e6296f1..f045008eb 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp @@ -19,26 +19,29 @@  namespace Service::Nvidia::Devices {  namespace { -// Splice vectors will copy count amount of type T from the input vector into the dst vector. +// Copies count amount of type T from the input vector into the dst vector. +// Returns the number of bytes written into dst.  template <typename T> -std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count, -                          std::size_t offset) { -    if (!dst.empty()) { -        std::memcpy(dst.data(), input.data() + offset, count * sizeof(T)); +std::size_t SliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count, +                         std::size_t offset) { +    if (dst.empty()) { +        return 0;      } -    return 0; +    const size_t bytes_copied = count * sizeof(T); +    std::memcpy(dst.data(), input.data() + offset, bytes_copied); +    return bytes_copied;  } -// Write vectors will write data to the output buffer +// Writes the data in src to an offset into the dst vector. The offset is specified in bytes +// Returns the number of bytes written into dst.  template <typename T>  std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {      if (src.empty()) {          return 0; -    } else { -        std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T)); -        offset += src.size() * sizeof(T); -        return offset;      } +    const size_t bytes_copied = src.size() * sizeof(T); +    std::memcpy(dst.data() + offset, src.data(), bytes_copied); +    return bytes_copied;  }  } // Anonymous namespace @@ -62,7 +65,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u      LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);      // Instantiate param buffers -    std::size_t offset = sizeof(IoctlSubmit);      std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);      std::vector<Reloc> relocs(params.relocation_count);      std::vector<u32> reloc_shifts(params.relocation_count); @@ -70,13 +72,14 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u      std::vector<SyncptIncr> wait_checks(params.syncpoint_count);      std::vector<Fence> fences(params.fence_count); -    // Splice input into their respective buffers -    offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset); -    offset = SpliceVectors(input, relocs, params.relocation_count, offset); -    offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset); -    offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset); -    offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset); -    offset = SpliceVectors(input, fences, params.fence_count, offset); +    // Slice input into their respective buffers +    std::size_t offset = sizeof(IoctlSubmit); +    offset += SliceVectors(input, command_buffers, params.cmd_buffer_count, offset); +    offset += SliceVectors(input, relocs, params.relocation_count, offset); +    offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset); +    offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset); +    offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset); +    offset += SliceVectors(input, fences, params.fence_count, offset);      auto& gpu = system.GPU();      if (gpu.UseNvdec()) { @@ -88,7 +91,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u          }      }      for (const auto& cmd_buffer : command_buffers) { -        auto object = nvmap_dev->GetObject(cmd_buffer.memory_id); +        const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);          ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);          const auto map = FindBufferMap(object->dma_map_addr);          if (!map) { @@ -102,21 +105,19 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u          gpu.PushCommandBuffer(cmdlist);      }      if (gpu.UseNvdec()) { -          fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1); -          Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};          gpu.PushCommandBuffer(cmdlist);      }      std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));      // Some games expect command_buffers to be written back      offset = sizeof(IoctlSubmit); -    offset = WriteVectors(output, command_buffers, offset); -    offset = WriteVectors(output, relocs, offset); -    offset = WriteVectors(output, reloc_shifts, offset); -    offset = WriteVectors(output, syncpt_increments, offset); -    offset = WriteVectors(output, wait_checks, offset); -    offset = WriteVectors(output, fences, offset); +    offset += WriteVectors(output, command_buffers, offset); +    offset += WriteVectors(output, relocs, offset); +    offset += WriteVectors(output, reloc_shifts, offset); +    offset += WriteVectors(output, syncpt_increments, offset); +    offset += WriteVectors(output, wait_checks, offset); +    offset += WriteVectors(output, fences, offset);      return NvResult::Success;  } @@ -148,14 +149,14 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto      std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));      std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries); -    SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer)); +    SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));      auto& gpu = system.GPU(); -    for (auto& cmf_buff : cmd_buffer_handles) { -        auto object{nvmap_dev->GetObject(cmf_buff.map_handle)}; +    for (auto& cmd_buffer : cmd_buffer_handles) { +        auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};          if (!object) { -            LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle); +            LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);              std::memcpy(output.data(), ¶ms, output.size());              return NvResult::InvalidState;          } @@ -170,7 +171,7 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto          if (!object->dma_map_addr) {              LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);          } else { -            cmf_buff.map_address = object->dma_map_addr; +            cmd_buffer.map_address = object->dma_map_addr;              AddBufferMap(object->dma_map_addr, object->size, object->addr,                           object->status == nvmap::Object::Status::Allocated);          } @@ -186,14 +187,14 @@ NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vec      IoctlMapBuffer params{};      std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));      std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries); -    SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer)); +    SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));      auto& gpu = system.GPU(); -    for (auto& cmf_buff : cmd_buffer_handles) { -        const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)}; +    for (auto& cmd_buffer : cmd_buffer_handles) { +        const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};          if (!object) { -            LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle); +            LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);              std::memcpy(output.data(), ¶ms, output.size());              return NvResult::InvalidState;          } | 
