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authorbunnei <bunneidev@gmail.com>2015-01-20 17:41:12 -0500
committerbunnei <bunneidev@gmail.com>2015-01-21 20:47:49 -0500
commitc68eb1569549ae49ae25c6c29cec2e10d8329f2d (patch)
tree4a8683aac99095884acaf488aa4d059f861138b3 /src/core/hle/svc.cpp
parent69c5830ef2a0190803e176615d5cb16d5462b971 (diff)
WaitObject: Renamed "Wait" to "ShouldWait", made "ShouldWait" and "Acquire" pure virtual.
Diffstat (limited to 'src/core/hle/svc.cpp')
-rw-r--r--src/core/hle/svc.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index d72839172..fd2d22727 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -122,7 +122,7 @@ static Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
- ResultVal<bool> wait = object->Wait();
+ ResultVal<bool> wait = object->ShouldWait();
// Check for next thread to schedule
if (wait.Succeeded() && *wait) {
@@ -167,7 +167,7 @@ static Result WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count,
if (object == nullptr)
return InvalidHandle(ErrorModule::Kernel).raw;
- ResultVal<bool> wait = object->Wait();
+ ResultVal<bool> wait = object->ShouldWait();
// Check if the current thread should wait on this object...
if (wait.Succeeded() && *wait) {