diff options
| author | bunnei <bunneidev@gmail.com> | 2019-02-06 12:33:13 -0500 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-06 12:33:13 -0500 | 
| commit | 40cd299f01d7c77b98ceaad2867aafacca42131d (patch) | |
| tree | 7aceb397364134a44d44875ce79503c4b0993622 /src/core/hle | |
| parent | 67c1f312517ae29b8e833216b3bda070e59a90ca (diff) | |
| parent | ef073ff117752274f374443756652fdda9c44773 (diff) | |
Merge pull request #2087 from lioncash/const
service/nvflinger, service/vi: Improve error case handling
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/service/am/am.cpp | 7 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 92 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 25 | ||||
| -rw-r--r-- | src/core/hle/service/vi/vi.cpp | 62 | 
4 files changed, 136 insertions, 50 deletions
| diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index d1cbe0e44..3f009d2b7 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -322,14 +322,15 @@ void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& c  void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {      LOG_WARNING(Service_AM, "(STUBBED) called"); +      // TODO(Subv): Find out how AM determines the display to use, for now just      // create the layer in the Default display. -    u64 display_id = nvflinger->OpenDisplay("Default"); -    u64 layer_id = nvflinger->CreateLayer(display_id); +    const auto display_id = nvflinger->OpenDisplay("Default"); +    const auto layer_id = nvflinger->CreateLayer(*display_id);      IPC::ResponseBuilder rb{ctx, 4};      rb.Push(RESULT_SUCCESS); -    rb.Push(layer_id); +    rb.Push(*layer_id);  }  void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 8dfc0df03..cde06916d 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -46,7 +46,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {      nvdrv = std::move(instance);  } -u64 NVFlinger::OpenDisplay(std::string_view name) { +std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {      LOG_DEBUG(Service, "Opening \"{}\" display", name);      // TODO(Subv): Currently we only support the Default display. @@ -54,32 +54,48 @@ u64 NVFlinger::OpenDisplay(std::string_view name) {      const auto itr = std::find_if(displays.begin(), displays.end(),                                    [&](const Display& display) { return display.name == name; }); - -    ASSERT(itr != displays.end()); +    if (itr == displays.end()) { +        return {}; +    }      return itr->id;  } -u64 NVFlinger::CreateLayer(u64 display_id) { -    auto& display = FindDisplay(display_id); +std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { +    auto* const display = FindDisplay(display_id); + +    if (display == nullptr) { +        return {}; +    } -    ASSERT_MSG(display.layers.empty(), "Only one layer is supported per display at the moment"); +    ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");      const u64 layer_id = next_layer_id++;      const u32 buffer_queue_id = next_buffer_queue_id++;      auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id); -    display.layers.emplace_back(layer_id, buffer_queue); +    display->layers.emplace_back(layer_id, buffer_queue);      buffer_queues.emplace_back(std::move(buffer_queue));      return layer_id;  } -u32 NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { -    const auto& layer = FindLayer(display_id, layer_id); -    return layer.buffer_queue->GetId(); +std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const { +    const auto* const layer = FindLayer(display_id, layer_id); + +    if (layer == nullptr) { +        return {}; +    } + +    return layer->buffer_queue->GetId();  } -Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::GetVsyncEvent(u64 display_id) { -    return FindDisplay(display_id).vsync_event.readable; +Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const { +    auto* const display = FindDisplay(display_id); + +    if (display == nullptr) { +        return nullptr; +    } + +    return display->vsync_event.readable;  }  std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const { @@ -90,40 +106,60 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {      return *itr;  } -Display& NVFlinger::FindDisplay(u64 display_id) { +Display* NVFlinger::FindDisplay(u64 display_id) {      const auto itr = std::find_if(displays.begin(), displays.end(),                                    [&](const Display& display) { return display.id == display_id; }); -    ASSERT(itr != displays.end()); -    return *itr; +    if (itr == displays.end()) { +        return nullptr; +    } + +    return &*itr;  } -const Display& NVFlinger::FindDisplay(u64 display_id) const { +const Display* NVFlinger::FindDisplay(u64 display_id) const {      const auto itr = std::find_if(displays.begin(), displays.end(),                                    [&](const Display& display) { return display.id == display_id; }); -    ASSERT(itr != displays.end()); -    return *itr; +    if (itr == displays.end()) { +        return nullptr; +    } + +    return &*itr;  } -Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) { -    auto& display = FindDisplay(display_id); +Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { +    auto* const display = FindDisplay(display_id); -    const auto itr = std::find_if(display.layers.begin(), display.layers.end(), +    if (display == nullptr) { +        return nullptr; +    } + +    const auto itr = std::find_if(display->layers.begin(), display->layers.end(),                                    [&](const Layer& layer) { return layer.id == layer_id; }); -    ASSERT(itr != display.layers.end()); -    return *itr; +    if (itr == display->layers.end()) { +        return nullptr; +    } + +    return &*itr;  } -const Layer& NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { -    const auto& display = FindDisplay(display_id); +const Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { +    const auto* const display = FindDisplay(display_id); + +    if (display == nullptr) { +        return nullptr; +    } -    const auto itr = std::find_if(display.layers.begin(), display.layers.end(), +    const auto itr = std::find_if(display->layers.begin(), display->layers.end(),                                    [&](const Layer& layer) { return layer.id == layer_id; }); -    ASSERT(itr != display.layers.end()); -    return *itr; +    if (itr == display->layers.end()) { +        return nullptr; +    } + +    return &*itr;  }  void NVFlinger::Compose() { diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 83e974ed3..4c55e99f4 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -6,6 +6,7 @@  #include <array>  #include <memory> +#include <optional>  #include <string>  #include <string_view>  #include <vector> @@ -58,16 +59,24 @@ public:      void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance);      /// Opens the specified display and returns the ID. -    u64 OpenDisplay(std::string_view name); +    /// +    /// If an invalid display name is provided, then an empty optional is returned. +    std::optional<u64> OpenDisplay(std::string_view name);      /// Creates a layer on the specified display and returns the layer ID. -    u64 CreateLayer(u64 display_id); +    /// +    /// If an invalid display ID is specified, then an empty optional is returned. +    std::optional<u64> CreateLayer(u64 display_id);      /// Finds the buffer queue ID of the specified layer in the specified display. -    u32 FindBufferQueueId(u64 display_id, u64 layer_id) const; +    /// +    /// If an invalid display ID or layer ID is provided, then an empty optional is returned. +    std::optional<u32> FindBufferQueueId(u64 display_id, u64 layer_id) const;      /// Gets the vsync event for the specified display. -    Kernel::SharedPtr<Kernel::ReadableEvent> GetVsyncEvent(u64 display_id); +    /// +    /// If an invalid display ID is provided, then nullptr is returned. +    Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;      /// Obtains a buffer queue identified by the ID.      std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const; @@ -78,16 +87,16 @@ public:  private:      /// Finds the display identified by the specified ID. -    Display& FindDisplay(u64 display_id); +    Display* FindDisplay(u64 display_id);      /// Finds the display identified by the specified ID. -    const Display& FindDisplay(u64 display_id) const; +    const Display* FindDisplay(u64 display_id) const;      /// Finds the layer identified by the specified ID in the desired display. -    Layer& FindLayer(u64 display_id, u64 layer_id); +    Layer* FindLayer(u64 display_id, u64 layer_id);      /// Finds the layer identified by the specified ID in the desired display. -    const Layer& FindLayer(u64 display_id, u64 layer_id) const; +    const Layer* FindLayer(u64 display_id, u64 layer_id) const;      std::shared_ptr<Nvidia::Module> nvdrv; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index fe08c38f2..a317a2885 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -34,6 +34,7 @@ namespace Service::VI {  constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};  constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6}; +constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};  struct DisplayInfo {      /// The name of this particular display. @@ -838,11 +839,16 @@ private:                      "(STUBBED) called. unknown=0x{:08X}, display=0x{:016X}, aruid=0x{:016X}",                      unknown, display, aruid); -        const u64 layer_id = nv_flinger->CreateLayer(display); +        const auto layer_id = nv_flinger->CreateLayer(display); +        if (!layer_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        }          IPC::ResponseBuilder rb{ctx, 4};          rb.Push(RESULT_SUCCESS); -        rb.Push(layer_id); +        rb.Push(*layer_id);      }      void AddToLayerStack(Kernel::HLERequestContext& ctx) { @@ -950,9 +956,16 @@ private:          ASSERT_MSG(name == "Default", "Non-default displays aren't supported yet"); +        const auto display_id = nv_flinger->OpenDisplay(name); +        if (!display_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        } +          IPC::ResponseBuilder rb{ctx, 4};          rb.Push(RESULT_SUCCESS); -        rb.Push<u64>(nv_flinger->OpenDisplay(name)); +        rb.Push<u64>(*display_id);      }      void CloseDisplay(Kernel::HLERequestContext& ctx) { @@ -1043,10 +1056,21 @@ private:          LOG_DEBUG(Service_VI, "called. layer_id=0x{:016X}, aruid=0x{:016X}", layer_id, aruid); -        const u64 display_id = nv_flinger->OpenDisplay(display_name); -        const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id); +        const auto display_id = nv_flinger->OpenDisplay(display_name); +        if (!display_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        } + +        const auto buffer_queue_id = nv_flinger->FindBufferQueueId(*display_id, layer_id); +        if (!buffer_queue_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        } -        NativeWindow native_window{buffer_queue_id}; +        NativeWindow native_window{*buffer_queue_id};          IPC::ResponseBuilder rb{ctx, 4};          rb.Push(RESULT_SUCCESS);          rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize())); @@ -1062,13 +1086,24 @@ private:          // TODO(Subv): What's the difference between a Stray and a Managed layer? -        const u64 layer_id = nv_flinger->CreateLayer(display_id); -        const u32 buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, layer_id); +        const auto layer_id = nv_flinger->CreateLayer(display_id); +        if (!layer_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        } + +        const auto buffer_queue_id = nv_flinger->FindBufferQueueId(display_id, *layer_id); +        if (!buffer_queue_id) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        } -        NativeWindow native_window{buffer_queue_id}; +        NativeWindow native_window{*buffer_queue_id};          IPC::ResponseBuilder rb{ctx, 6};          rb.Push(RESULT_SUCCESS); -        rb.Push(layer_id); +        rb.Push(*layer_id);          rb.Push<u64>(ctx.WriteBuffer(native_window.Serialize()));      } @@ -1088,7 +1123,12 @@ private:          LOG_WARNING(Service_VI, "(STUBBED) called. display_id=0x{:016X}", display_id); -        const auto vsync_event = nv_flinger->GetVsyncEvent(display_id); +        const auto vsync_event = nv_flinger->FindVsyncEvent(display_id); +        if (!vsync_event) { +            IPC::ResponseBuilder rb{ctx, 2}; +            rb.Push(ERR_NOT_FOUND); +            return; +        }          IPC::ResponseBuilder rb{ctx, 2, 1};          rb.Push(RESULT_SUCCESS); | 
