diff options
| author | bunnei <bunneidev@gmail.com> | 2020-11-14 22:37:45 -0800 | 
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2020-11-29 01:31:52 -0800 | 
| commit | c2ad1243baaf25dcb6f9c80121c48ff6da1986cb (patch) | |
| tree | f0c11f5fb9ba8cf795ee20a763274fe1bf0a1832 /src/core/hle | |
| parent | 63fd1bb50302867b233325f253b1e2abbc379875 (diff) | |
hle: kernel: thread: Remove unused "Running" state.
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 5 | ||||
| -rw-r--r-- | src/core/hle/kernel/thread.h | 1 | 
2 files changed, 0 insertions, 6 deletions
| diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 3abe12810..7d1eb2c6e 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -88,10 +88,6 @@ void Thread::ResumeFromWait() {          // before actually resuming. We can ignore subsequent wakeups if the thread status has          // already been set to ThreadStatus::Ready.          return; - -    case ThreadStatus::Running: -        DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId()); -        return;      case ThreadStatus::Dead:          // This should never happen, as threads must complete before being stopped.          DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.", @@ -260,7 +256,6 @@ void Thread::SetStatus(ThreadStatus new_status) {      switch (new_status) {      case ThreadStatus::Ready: -    case ThreadStatus::Running:          SetSchedulingStatus(ThreadSchedStatus::Runnable);          break;      case ThreadStatus::Dormant: diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 20e86fb81..a75071e9b 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -72,7 +72,6 @@ enum ThreadProcessorId : s32 {  };  enum class ThreadStatus { -    Running,      ///< Currently running      Ready,        ///< Ready to run      Paused,       ///< Paused by SetThreadActivity or debug      WaitHLEEvent, ///< Waiting for hle event to finish | 
