diff options
| author | bunnei <bunneidev@gmail.com> | 2014-09-12 17:44:25 -0400 | 
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2014-09-12 17:44:25 -0400 | 
| commit | cbdf4d4c8e11f8d1503b440eee1ed2d5f144a73f (patch) | |
| tree | c9c95671835d73b5ca7e52029de5bb27832e11a3 /src/core/hle | |
| parent | 532a9e80a0bd242d2937335063b719130405d6bc (diff) | |
| parent | 02fd19b2f60f4db8a683734e4300d7498c861309 (diff) | |
Merge pull request #105 from kevinhartman/hid
Digital user input and HID module implementation for PAD
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/service/hid.cpp | 145 | ||||
| -rw-r--r-- | src/core/hle/service/hid.h | 90 | 
2 files changed, 225 insertions, 10 deletions
| diff --git a/src/core/hle/service/hid.cpp b/src/core/hle/service/hid.cpp index 4e470795f..b6ec1b8ff 100644 --- a/src/core/hle/service/hid.cpp +++ b/src/core/hle/service/hid.cpp @@ -14,7 +14,128 @@  namespace HID_User { -Handle g_shared_mem = 0; ///< Handle to shared memory region designated to HID_User service +// Handle to shared memory region designated to HID_User service +static Handle shared_mem = 0; + +// Event handles +static Handle event_pad_or_touch_1 = 0; +static Handle event_pad_or_touch_2 = 0; +static Handle event_accelerometer = 0; +static Handle event_gyroscope = 0; +static Handle event_debug_pad = 0; + +// Next Pad state update information +static PadState next_state = {{0}}; +static u32 next_index = 0; +static s16 next_circle_x = 0; +static s16 next_circle_y = 0; + +/** + * Gets a pointer to the PadData structure inside HID shared memory + */ +static inline PadData* GetPadData() { +    if (0 == shared_mem) +        return nullptr; + +    return reinterpret_cast<PadData*>(Kernel::GetSharedMemoryPointer(shared_mem, 0)); +} + +/** + * Circle Pad from keys. + * + * This is implemented as "pushed all the way to an edge (max) or centered (0)". + * + * Indicate the circle pad is pushed completely to the edge in 1 of 8 directions. + */ +void UpdateNextCirclePadState() { +    static const s16 max_value = 0x9C; +    next_circle_x = next_state.circle_left ? -max_value : 0x0; +    next_circle_x += next_state.circle_right ? max_value : 0x0; +    next_circle_y = next_state.circle_down ? -max_value : 0x0; +    next_circle_y += next_state.circle_up ? max_value : 0x0; +} + +/** + * Sets a Pad state (button or button combo) as pressed + */ +void PadButtonPress(PadState pad_state) { +    next_state.hex |= pad_state.hex; +    UpdateNextCirclePadState(); +} + +/** + * Sets a Pad state (button or button combo) as released + */ +void PadButtonRelease(PadState pad_state) { +    next_state.hex &= ~pad_state.hex; +    UpdateNextCirclePadState(); +} + +/** + * Called after all Pad changes to be included in this update have been made, + * including both Pad key changes and analog circle Pad changes. + */ +void PadUpdateComplete() { +    PadData* pad_data = GetPadData(); + +    // Update PadData struct +    pad_data->current_state.hex = next_state.hex; +    pad_data->index = next_index; +    next_index = (next_index + 1) % pad_data->entries.size(); + +    // Get the previous Pad state +    u32 last_entry_index = (pad_data->index - 1) % pad_data->entries.size(); +    PadState old_state = pad_data->entries[last_entry_index].current_state; + +    // Compute bitmask with 1s for bits different from the old state +    PadState changed; +    changed.hex = (next_state.hex ^ old_state.hex); + +    // Compute what was added +    PadState additions; +    additions.hex = changed.hex & next_state.hex; + +    // Compute what was removed +    PadState removals; +    removals.hex = changed.hex & old_state.hex; + +    // Get the current Pad entry +    PadDataEntry* current_pad_entry = &pad_data->entries[pad_data->index]; + +    // Update entry properties +    current_pad_entry->current_state.hex = next_state.hex; +    current_pad_entry->delta_additions.hex = additions.hex; +    current_pad_entry->delta_removals.hex = removals.hex; + +    // Set circle Pad +    current_pad_entry->circle_pad_x = next_circle_x; +    current_pad_entry->circle_pad_y = next_circle_y; + +    // If we just updated index 0, provide a new timestamp +    if (pad_data->index == 0) { +        pad_data->index_reset_ticks_previous = pad_data->index_reset_ticks; +        pad_data->index_reset_ticks = (s64)Core::g_app_core->GetTicks(); +    } + +    // Signal both handles when there's an update to Pad or touch +    Kernel::SignalEvent(event_pad_or_touch_1); +    Kernel::SignalEvent(event_pad_or_touch_2); +} + + +// TODO(peachum): +// Add a method for setting analog input from joystick device for the circle Pad. +// +// This method should: +//     * Be called after both PadButton<Press, Release>(). +//     * Be called before PadUpdateComplete() +//     * Set current PadEntry.circle_pad_<axis> using analog data +//     * Set PadData.raw_circle_pad_data +//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_x >= 41 +//     * Set PadData.current_state.circle_up = 1 if current PadEntry.circle_pad_y >= 41 +//     * Set PadData.current_state.circle_left = 1 if current PadEntry.circle_pad_x <= -41 +//     * Set PadData.current_state.circle_right = 1 if current PadEntry.circle_pad_y <= -41 +  /**   * HID_User::GetIPCHandles service function @@ -34,12 +155,12 @@ void GetIPCHandles(Service::Interface* self) {      u32* cmd_buff = Service::GetCommandBuffer();      cmd_buff[1] = 0; // No error -    cmd_buff[3] = g_shared_mem; -    cmd_buff[4] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventA"); -    cmd_buff[5] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventB"); -    cmd_buff[6] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventC"); -    cmd_buff[7] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); -    cmd_buff[8] = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventD"); +    cmd_buff[3] = shared_mem; +    cmd_buff[4] = event_pad_or_touch_1; +    cmd_buff[5] = event_pad_or_touch_2; +    cmd_buff[6] = event_accelerometer; +    cmd_buff[7] = event_gyroscope; +    cmd_buff[8] = event_debug_pad;      DEBUG_LOG(KERNEL, "called");  } @@ -57,11 +178,19 @@ const Interface::FunctionInfo FunctionTable[] = {      {0x00170000, nullptr,       "GetSoundVolume"},  }; +  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Interface class  Interface::Interface() { -    g_shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object +    shared_mem = Kernel::CreateSharedMemory("HID_User:SharedMem"); // Create shared memory object + +    // Create event handles +    event_pad_or_touch_1 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch1"); +    event_pad_or_touch_2 = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventPadOrTouch2"); +    event_accelerometer = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventAccelerometer"); +    event_gyroscope = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventGyroscope"); +    event_debug_pad = Kernel::CreateEvent(RESETTYPE_ONESHOT, "HID_User:EventDebugPad");      Register(FunctionTable, ARRAY_SIZE(FunctionTable));  } diff --git a/src/core/hle/service/hid.h b/src/core/hle/service/hid.h index b17fcfa86..a077e25cd 100644 --- a/src/core/hle/service/hid.h +++ b/src/core/hle/service/hid.h @@ -5,15 +5,101 @@  #pragma once  #include "core/hle/service/service.h" +#include "common/bit_field.h"  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Namespace HID_User -// This service is used for interfacing to physical user controls... perhaps "Human Interface  -// Devices"? Uses include game pad controls, accelerometers, gyroscopes, etc. +// This service is used for interfacing to physical user controls. +// Uses include game pad controls, touchscreen, accelerometers, gyroscopes, and debug pad.  namespace HID_User { +/**  + * Structure of a Pad controller state. + */ +struct PadState { +    union { +        u32 hex; + +        BitField<0, 1, u32> a; +        BitField<1, 1, u32> b; +        BitField<2, 1, u32> select; +        BitField<3, 1, u32> start; +        BitField<4, 1, u32> right; +        BitField<5, 1, u32> left; +        BitField<6, 1, u32> up; +        BitField<7, 1, u32> down; +        BitField<8, 1, u32> r; +        BitField<9, 1, u32> l; +        BitField<10, 1, u32> x; +        BitField<11, 1, u32> y; + +        BitField<28, 1, u32> circle_right; +        BitField<29, 1, u32> circle_left; +        BitField<30, 1, u32> circle_up; +        BitField<31, 1, u32> circle_down; +    }; +}; + +/** + * Structure of a single entry in the PadData's Pad state history array. + */ +struct PadDataEntry { +    PadState current_state; +    PadState delta_additions; +    PadState delta_removals; + +    s16 circle_pad_x; +    s16 circle_pad_y; +}; + +/** + * Structure of all data related to the 3DS Pad. + */ +struct PadData { +    s64 index_reset_ticks; +    s64 index_reset_ticks_previous; +    u32 index; // the index of the last updated Pad state history element + +    u32 pad1; +    u32 pad2; + +    PadState current_state; // same as entries[index].current_state +    u32 raw_circle_pad_data; + +    u32 pad3; + +    std::array<PadDataEntry, 8> entries; // Pad state history +}; + +// Pre-defined PadStates for single button presses +const PadState PAD_NONE         = {{0}}; +const PadState PAD_A            = {{1u << 0}}; +const PadState PAD_B            = {{1u << 1}}; +const PadState PAD_SELECT       = {{1u << 2}}; +const PadState PAD_START        = {{1u << 3}}; +const PadState PAD_RIGHT        = {{1u << 4}}; +const PadState PAD_LEFT         = {{1u << 5}}; +const PadState PAD_UP           = {{1u << 6}}; +const PadState PAD_DOWN         = {{1u << 7}}; +const PadState PAD_R            = {{1u << 8}}; +const PadState PAD_L            = {{1u << 9}}; +const PadState PAD_X            = {{1u << 10}}; +const PadState PAD_Y            = {{1u << 11}}; +const PadState PAD_CIRCLE_RIGHT = {{1u << 28}}; +const PadState PAD_CIRCLE_LEFT  = {{1u << 29}}; +const PadState PAD_CIRCLE_UP    = {{1u << 30}}; +const PadState PAD_CIRCLE_DOWN  = {{1u << 31}}; + +// Methods for updating the HID module's state +void PadButtonPress(PadState pad_state); +void PadButtonRelease(PadState pad_state); +void PadUpdateComplete(); + +/** + * HID service interface. + */  class Interface : public Service::Interface {  public: | 
