diff options
| author | bunnei <bunneidev@gmail.com> | 2014-08-06 18:30:01 -0400 | 
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2014-08-06 18:30:01 -0400 | 
| commit | d0c179485392903fa413543d6b6908d45bc1f0fb (patch) | |
| tree | a2e85ca4b091042e2e45446fda5b36bf6f62d2b3 /src/core/hle | |
| parent | 90aaab1df0fe0a0518200c71df6ebe1bcf8eb783 (diff) | |
| parent | 0805ecbaca70159ccc3d43c643b4ade7168795bc (diff) | |
Merge pull request #34 from bunnei/gsp-command-synch
Gsp command synch
Diffstat (limited to 'src/core/hle')
| -rw-r--r-- | src/core/hle/kernel/address_arbiter.cpp | 3 | ||||
| -rw-r--r-- | src/core/hle/kernel/event.cpp | 2 | ||||
| -rw-r--r-- | src/core/hle/kernel/mutex.cpp | 2 | ||||
| -rw-r--r-- | src/core/hle/kernel/thread.cpp | 6 | ||||
| -rw-r--r-- | src/core/hle/kernel/thread.h | 6 | ||||
| -rw-r--r-- | src/core/hle/service/gsp.cpp | 148 | ||||
| -rw-r--r-- | src/core/hle/service/gsp.h | 73 | ||||
| -rw-r--r-- | src/core/hle/service/srv.cpp | 18 | ||||
| -rw-r--r-- | src/core/hle/svc.cpp | 2 | 
9 files changed, 182 insertions, 78 deletions
| diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp index 61717bbe4..bdf76e0c2 100644 --- a/src/core/hle/kernel/address_arbiter.cpp +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -53,7 +53,7 @@ Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 va              for(int i = 0; i < value; i++)                  ArbitrateHighestPriorityThread(handle, address);          } -        HLE::Reschedule(__func__); +        break;      // Wait current thread (acquire the arbiter)...      case ArbitrationType::WaitIfLessThan: @@ -61,6 +61,7 @@ Result ArbitrateAddress(Handle handle, ArbitrationType type, u32 address, s32 va              Kernel::WaitCurrentThread(WAITTYPE_ARB, handle);              HLE::Reschedule(__func__);          } +        break;      default:          ERROR_LOG(KERNEL, "unknown type=%d", type); diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp index 127c0cfc6..1e417e09c 100644 --- a/src/core/hle/kernel/event.cpp +++ b/src/core/hle/kernel/event.cpp @@ -42,7 +42,7 @@ public:              if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {                  waiting_threads.push_back(thread);              } -            Kernel::WaitCurrentThread(WAITTYPE_EVENT); +            Kernel::WaitCurrentThread(WAITTYPE_EVENT, GetHandle());          }          if (reset_type != RESETTYPE_STICKY && !permanent_locked) {              locked = true; diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index 1ccf1eb73..055f503f9 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -48,7 +48,7 @@ public:          *wait = locked;          if (locked) { -            Kernel::WaitCurrentThread(WAITTYPE_MUTEX); +            Kernel::WaitCurrentThread(WAITTYPE_MUTEX, GetHandle());          }          return 0; diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 86bbf29d0..1d7ded6f6 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -274,7 +274,11 @@ Thread* NextThread() {      return Kernel::g_object_pool.GetFast<Thread>(next);  } -/// Puts the current thread in the wait state for the given type +/** + * Puts the current thread in the wait state for the given type + * @param wait_type Type of wait + * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread + */  void WaitCurrentThread(WaitType wait_type, Handle wait_handle) {      Thread* thread = GetCurrentThread();      thread->wait_type = wait_type; diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index f2bfdfa1a..39fa38b75 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -69,7 +69,11 @@ void ArbitrateAllThreads(u32 arbiter, u32 address);  /// Gets the current thread handle  Handle GetCurrentThreadHandle(); -/// Puts the current thread in the wait state for the given type +/** + * Puts the current thread in the wait state for the given type + * @param wait_type Type of wait + * @param wait_handle Handle of Kernel object that we are waiting on, defaults to current thread + */  void WaitCurrentThread(WaitType wait_type, Handle wait_handle=GetCurrentThreadHandle());  /// Put current thread in a wait state - on WaitSynchronization diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp index b20203e27..e241b31c8 100644 --- a/src/core/hle/service/gsp.cpp +++ b/src/core/hle/service/gsp.cpp @@ -11,55 +11,35 @@  #include "core/hle/kernel/event.h"  #include "core/hle/kernel/shared_memory.h"  #include "core/hle/service/gsp.h" -  #include "core/hw/gpu.h"  #include "video_core/gpu_debugger.h" -//////////////////////////////////////////////////////////////////////////////////////////////////// -  // Main graphics debugger object - TODO: Here is probably not the best place for this  GraphicsDebugger g_debugger; -/// GSP shared memory GX command buffer header -union GX_CmdBufferHeader { -    u32 hex; - -    // Current command index. This index is updated by GSP module after loading the command data, -    // right before the command is processed. When this index is updated by GSP module, the total -    // commands field is decreased by one as well. -    BitField<0,8,u32>   index; - -    // Total commands to process, must not be value 0 when GSP module handles commands. This must be -    // <=15 when writing a command to shared memory. This is incremented by the application when -    // writing a command to shared memory, after increasing this value TriggerCmdReqQueue is only -    // used if this field is value 1. -    BitField<8,8,u32>   number_commands; -}; -  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Namespace GSP_GPU  namespace GSP_GPU { -Handle g_event = 0; -Handle g_shared_memory = 0; +Handle g_interrupt_event = 0;   ///< Handle to event triggered when GSP interrupt has been signalled +Handle g_shared_memory = 0;     ///< Handle to GSP shared memorys +u32 g_thread_id = 1;            ///< Thread index into interrupt relay queue, 1 is arbitrary -u32 g_thread_id = 0; +/// Gets a pointer to a thread command buffer in GSP shared memory +static inline u8* GetCommandBuffer(u32 thread_id) { +    if (0 == g_shared_memory) +        return nullptr; -/// Gets a pointer to the start (header) of a command buffer in GSP shared memory -static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) { -    return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset); +    return Kernel::GetSharedMemoryPointer(g_shared_memory,  +        0x800 + (thread_id * sizeof(CommandBuffer)));  } -/// Finishes execution of a GSP command -void GX_FinishCommand(u32 thread_id) { -    GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id); - -    g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20))); - -    header->number_commands = header->number_commands - 1; -    // TODO: Increment header->index? +/// Gets a pointer to the interrupt relay queue for a given thread index +static inline InterruptRelayQueue* GetInterruptRelayQueue(u32 thread_id) { +    return (InterruptRelayQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, +        sizeof(InterruptRelayQueue) * thread_id);  }  /// Write a GSP GPU hardware register @@ -133,39 +113,55 @@ void ReadHWRegs(Service::Interface* self) {  void RegisterInterruptRelayQueue(Service::Interface* self) {      u32* cmd_buff = Service::GetCommandBuffer();      u32 flags = cmd_buff[1]; -    g_event = cmd_buff[3]; - -    _assert_msg_(GSP, (g_event != 0), "handle is not valid!"); +    g_interrupt_event = cmd_buff[3]; +    g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem"); -    Kernel::SetEventLocked(g_event, false); +    _assert_msg_(GSP, (g_interrupt_event != 0), "handle is not valid!"); -    // Hack - This function will permanently set the state of the GSP event such that GPU command -    // synchronization barriers always passthrough. Correct solution would be to set this after the -    // GPU as processed all queued up commands, but due to the emulator being single-threaded they -    // will always be ready. -    Kernel::SetPermanentLock(g_event, true); +    cmd_buff[2] = g_thread_id++; // ThreadID +    cmd_buff[4] = g_shared_memory; // GSP shared memory -    cmd_buff[0] = 0;                // Result - no error -    cmd_buff[2] = g_thread_id;      // ThreadID -    cmd_buff[4] = g_shared_memory;  // GSP shared memory +    Kernel::SignalEvent(g_interrupt_event); // TODO(bunnei): Is this correct?  } +/** + * Signals that the specified interrupt type has occurred to userland code + * @param interrupt_id ID of interrupt that is being signalled + */ +void SignalInterrupt(InterruptId interrupt_id) { +    if (0 == g_interrupt_event) { +        WARN_LOG(GSP, "cannot synchronize until GSP event has been created!"); +        return; +    } +    if (0 == g_shared_memory) { +        WARN_LOG(GSP, "cannot synchronize until GSP shared memory has been created!"); +        return; +    } +    for (int thread_id = 0; thread_id < 0x4; ++thread_id) { +        InterruptRelayQueue* interrupt_relay_queue = GetInterruptRelayQueue(thread_id); +        interrupt_relay_queue->number_interrupts = interrupt_relay_queue->number_interrupts + 1; -/// This triggers handling of the GX command written to the command buffer in shared memory. -void TriggerCmdReqQueue(Service::Interface* self) { +        u8 next = interrupt_relay_queue->index; +        next += interrupt_relay_queue->number_interrupts; +        next = next % 0x34; // 0x34 is the number of interrupt slots +        interrupt_relay_queue->slot[next] = interrupt_id; +        interrupt_relay_queue->error_code = 0x0; // No error +    } +    Kernel::SignalEvent(g_interrupt_event); +} + +/// Executes the next GSP command +void ExecuteCommand(const Command& command) {      // Utility function to convert register ID to address      auto WriteGPURegister = [](u32 id, u32 data) {          GPU::Write<u32>(0x1EF00000 + 4 * id, data);      }; -    GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); -    auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); -      switch (command.id) {      // GX request DMA - typically used for copying memory from GSP heap to VRAM -    case GXCommandId::REQUEST_DMA: +    case CommandId::REQUEST_DMA:          memcpy(Memory::GetPointer(command.dma_request.dest_address),                 Memory::GetPointer(command.dma_request.source_address),                 command.dma_request.size); @@ -174,24 +170,27 @@ void TriggerCmdReqQueue(Service::Interface* self) {      // ctrulib homebrew sends all relevant command list data with this command,      // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.      // TODO: This will need some rework in the future. -    case GXCommandId::SET_COMMAND_LIST_LAST: +    case CommandId::SET_COMMAND_LIST_LAST:      {          auto& params = command.set_command_list_last;          WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);          WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3); -        WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though + +        // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though +        WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1);          // TODO: Move this to GPU          // TODO: Not sure what units the size is measured in          g_debugger.CommandListCalled(params.address,                                       (u32*)Memory::GetPointer(params.address),                                       params.size); +        SignalInterrupt(InterruptId::P3D);          break;      }      // It's assumed that the two "blocks" behave equivalently.      // Presumably this is done simply to allow two memory fills to run in parallel. -    case GXCommandId::SET_MEMORY_FILL: +    case CommandId::SET_MEMORY_FILL:      {          auto& params = command.memory_fill;          WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); @@ -207,8 +206,18 @@ void TriggerCmdReqQueue(Service::Interface* self) {      }      // TODO: Check if texture copies are implemented correctly.. -    case GXCommandId::SET_DISPLAY_TRANSFER: -    case GXCommandId::SET_TEXTURE_COPY: +    case CommandId::SET_DISPLAY_TRANSFER: +        // TODO(bunnei): Signalling all of these interrupts here is totally wrong, but it seems to +        // work well enough for running demos. Need to figure out how these all work and trigger +        // them correctly. +        SignalInterrupt(InterruptId::PSC0); +        SignalInterrupt(InterruptId::PSC1); +        SignalInterrupt(InterruptId::PPF); +        SignalInterrupt(InterruptId::P3D); +        SignalInterrupt(InterruptId::DMA); +        break; + +    case CommandId::SET_TEXTURE_COPY:      {          auto& params = command.image_copy;          WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); @@ -225,7 +234,7 @@ void TriggerCmdReqQueue(Service::Interface* self) {      // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST      //       are supposed to do. -    case GXCommandId::SET_COMMAND_LIST_FIRST: +    case CommandId::SET_COMMAND_LIST_FIRST:      {          break;      } @@ -233,8 +242,26 @@ void TriggerCmdReqQueue(Service::Interface* self) {      default:          ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());      } +} -    GX_FinishCommand(g_thread_id); +/// This triggers handling of the GX command written to the command buffer in shared memory. +void TriggerCmdReqQueue(Service::Interface* self) { + +    // Iterate through each thread's command queue... +    for (unsigned thread_id = 0; thread_id < 0x4; ++thread_id) { +        CommandBuffer* command_buffer = (CommandBuffer*)GetCommandBuffer(thread_id); + +        // Iterate through each command... +        for (unsigned i = 0; i < command_buffer->number_commands; ++i) { +            g_debugger.GXCommandProcessed((u8*)&command_buffer->commands[i]); + +            // Decode and execute command +            ExecuteCommand(command_buffer->commands[i]); + +            // Indicates that command has completed +            command_buffer->number_commands = command_buffer->number_commands - 1; +        } +    }  }  const Interface::FunctionInfo FunctionTable[] = { @@ -275,7 +302,10 @@ const Interface::FunctionInfo FunctionTable[] = {  Interface::Interface() {      Register(FunctionTable, ARRAY_SIZE(FunctionTable)); -    g_shared_memory = Kernel::CreateSharedMemory("GSPSharedMem"); + +    g_interrupt_event = 0; +    g_shared_memory = 0; +    g_thread_id = 1;  }  Interface::~Interface() { diff --git a/src/core/hle/service/gsp.h b/src/core/hle/service/gsp.h index a83cb4846..fccebef7e 100644 --- a/src/core/hle/service/gsp.h +++ b/src/core/hle/service/gsp.h @@ -12,7 +12,19 @@  namespace GSP_GPU { -enum class GXCommandId : u32 { +/// GSP interrupt ID +enum class InterruptId : u8 { +    PSC0    = 0x00, +    PSC1    = 0x01, +    PDC0    = 0x02, // Seems called every vertical screen line +    PDC1    = 0x03, // Seems called every frame +    PPF     = 0x04, +    P3D     = 0x05, +    DMA     = 0x06, +}; + +/// GSP command ID +enum class CommandId : u32 {      REQUEST_DMA            = 0x00,      SET_COMMAND_LIST_LAST  = 0x01, @@ -29,8 +41,32 @@ enum class GXCommandId : u32 {      SET_COMMAND_LIST_FIRST = 0x05,  }; -struct GXCommand { -    BitField<0, 8, GXCommandId> id; +/// GSP thread interrupt relay queue +struct InterruptRelayQueue { +    union { +        u32 hex; + +        // Index of last interrupt in the queue +        BitField<0,8,u32>   index; + +        // Number of interrupts remaining to be processed by the userland code +        BitField<8,8,u32>   number_interrupts; + +        // Error code - zero on success, otherwise an error has occurred +        BitField<16,8,u32>  error_code; +    }; + +    u32 unk0; +    u32 unk1; + +    InterruptId slot[0x34];   ///< Interrupt ID slots +}; +static_assert(sizeof(InterruptRelayQueue) == 0x40, +    "InterruptRelayQueue struct has incorrect size"); + +/// GSP command +struct Command { +    BitField<0, 8, CommandId> id;      union {          struct { @@ -64,7 +100,30 @@ struct GXCommand {          u8 raw_data[0x1C];      };  }; -static_assert(sizeof(GXCommand) == 0x20, "GXCommand struct has incorrect size"); +static_assert(sizeof(Command) == 0x20, "Command struct has incorrect size"); + +/// GSP shared memory GX command buffer header +struct CommandBuffer { +    union { +        u32 hex; + +        // Current command index. This index is updated by GSP module after loading the command +        // data, right before the command is processed. When this index is updated by GSP module, +        // the total commands field is decreased by one as well. +        BitField<0,8,u32>   index; + +        // Total commands to process, must not be value 0 when GSP module handles commands. This +        // must be <=15 when writing a command to shared memory. This is incremented by the +        // application when writing a command to shared memory, after increasing this value +        // TriggerCmdReqQueue is only used if this field is value 1. +        BitField<8,8,u32>   number_commands; +    }; + +    u32 unk[7]; + +    Command commands[0xF]; +}; +static_assert(sizeof(CommandBuffer) == 0x200, "CommandBuffer struct has incorrect size");  /// Interface to "srv:" service  class Interface : public Service::Interface { @@ -84,4 +143,10 @@ public:  }; +/** + * Signals that the specified interrupt type has occurred to userland code + * @param interrupt_id ID of interrupt that is being signalled + */ +void SignalInterrupt(InterruptId interrupt_id); +  } // namespace diff --git a/src/core/hle/service/srv.cpp b/src/core/hle/service/srv.cpp index f45c0efc2..8f8413d02 100644 --- a/src/core/hle/service/srv.cpp +++ b/src/core/hle/service/srv.cpp @@ -5,28 +5,30 @@  #include "core/hle/hle.h"  #include "core/hle/service/srv.h"  #include "core/hle/service/service.h" -#include "core/hle/kernel/mutex.h" +#include "core/hle/kernel/event.h"  ////////////////////////////////////////////////////////////////////////////////////////////////////  // Namespace SRV  namespace SRV { -Handle g_mutex = 0; +Handle g_event_handle = 0;  void Initialize(Service::Interface* self) {      DEBUG_LOG(OSHLE, "called"); -    if (!g_mutex) { -        g_mutex = Kernel::CreateMutex(true, "SRV:Lock"); -    }  }  void GetProcSemaphore(Service::Interface* self) {      DEBUG_LOG(OSHLE, "called"); -    // Get process semaphore? +      u32* cmd_buff = Service::GetCommandBuffer(); -    cmd_buff[1] = 0;        // No error -    cmd_buff[3] = g_mutex;  // Return something... 0 == nullptr, raises an exception + +    // TODO(bunnei): Change to a semaphore once these have been implemented +    g_event_handle = Kernel::CreateEvent(RESETTYPE_ONESHOT, "SRV:Event"); +    Kernel::SetEventLocked(g_event_handle, false); + +    cmd_buff[1] = 0; // No error +    cmd_buff[3] = g_event_handle;  }  void GetServiceHandle(Service::Interface* self) { diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 17967f260..328d048bd 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -185,8 +185,6 @@ Result CreateAddressArbiter(u32* arbiter) {  /// Arbitrate address  Result ArbitrateAddress(Handle arbiter, u32 address, u32 type, u32 value, s64 nanoseconds) { -    DEBUG_LOG(SVC, "called arbiter=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X, " -        "nanoseconds=%d", arbiter, address, type, value, nanoseconds);      return Kernel::ArbitrateAddress(arbiter, static_cast<Kernel::ArbitrationType>(type), address,           value);  } | 
