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authorbunnei <bunneidev@gmail.com>2014-05-26 20:52:00 -0400
committerbunnei <bunneidev@gmail.com>2014-05-26 20:52:00 -0400
commit6448c2f30062c085330ff26a4812c9a91c7b492c (patch)
tree386e32cf3ec053491fb8dfd8459a1c92553241d9 /src/core/hw/lcd.cpp
parent74f972651566bdd1266115fc9dd9a1b652f8dbec (diff)
parent0aa582bf89c3e3e479540b706511590636870912 (diff)
Merge pull request #9 from bunnei/master
Add initial kernel HLE, includes thread creation and context switching
Diffstat (limited to 'src/core/hw/lcd.cpp')
-rw-r--r--src/core/hw/lcd.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/hw/lcd.cpp b/src/core/hw/lcd.cpp
index 6468053f2..b57563a73 100644
--- a/src/core/hw/lcd.cpp
+++ b/src/core/hw/lcd.cpp
@@ -11,6 +11,8 @@
#include "video_core/video_core.h"
+#include "core/hle/kernel/thread.h"
+
namespace LCD {
Registers g_regs;
@@ -130,9 +132,11 @@ template void Write<u8>(u32 addr, const u8 data);
void Update() {
u64 current_ticks = Core::g_app_core->GetTicks();
+ // Fake a vertical blank
if ((current_ticks - g_last_ticks) >= kFrameTicks) {
g_last_ticks = current_ticks;
VideoCore::g_renderer->SwapBuffers();
+ Kernel::WaitCurrentThread(WAITTYPE_VBLANK);
}
}