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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-04-09 17:08:07 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-04-15 21:12:43 -0300 |
commit | ae46ad48ed358be05bcebe01f38ed9e6850e01cd (patch) | |
tree | a85860879772fe913098c64ec68ec6924dc297f4 /src/core/loader/elf.cpp | |
parent | 1f4dfb3998fc1ef91132a79bd3a5153a56e03eca (diff) |
shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
Diffstat (limited to 'src/core/loader/elf.cpp')
0 files changed, 0 insertions, 0 deletions