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authorLioncash <mathew1800@gmail.com>2018-08-09 17:29:09 -0400
committerLioncash <mathew1800@gmail.com>2018-08-09 17:29:11 -0400
commit6ef027b958471dbd67dadbad5838f9cd246177ae (patch)
treeee18894d54973d9f1ac913545641cf30a5c0534e /src/core/loader/loader.cpp
parent0bfe974281de2944d08d2856908142298b78c86b (diff)
gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
Avoids potentially perfoming multiple reallocations when we know the total amount of memory we need beforehand.
Diffstat (limited to 'src/core/loader/loader.cpp')
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