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author | Lioncash <mathew1800@gmail.com> | 2018-08-09 17:29:09 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-08-09 17:29:11 -0400 |
commit | 6ef027b958471dbd67dadbad5838f9cd246177ae (patch) | |
tree | ee18894d54973d9f1ac913545641cf30a5c0534e /src/core/loader/loader.cpp | |
parent | 0bfe974281de2944d08d2856908142298b78c86b (diff) |
gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()
Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions