diff options
author | Markus Wick <markus@selfnet.de> | 2018-09-05 20:19:12 +0200 |
---|---|---|
committer | Markus Wick <markus@selfnet.de> | 2018-09-05 20:20:20 +0200 |
commit | 7f15306f78362f7aec86ecb0ce60a5839cc4b0a5 (patch) | |
tree | e5f7d975752dc01733cdaf4c20a08714ffa46ef9 /src/core/loader/loader.cpp | |
parent | 527e362a839632ab2d9f7fae3147f53709469d32 (diff) |
gl_rasterizer: Skip TODO log.
This is called ~3k times per frame in SMO ingame.
My laptop spends ~3ms per frame on allocating and freeing this string.
Let's just stop printing this kind of redundant information.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions