diff options
author | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-17 23:06:33 +0100 |
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committer | Emmanuel Gil Peyrot <linkmauve@linkmauve.fr> | 2016-05-21 17:09:56 +0100 |
commit | 8fc9c0312660aa8b74a1251f02dfedc84da5b96b (patch) | |
tree | 490fc1f96a96654b59c933c864aa792161399cbb /src/core/loader/loader.h | |
parent | 51ee2d2eb1ff41a39fb3779f3ffa11979ee15e26 (diff) |
Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
Diffstat (limited to 'src/core/loader/loader.h')
-rw-r--r-- | src/core/loader/loader.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index 9d3e9ed3b..4a4bd7c77 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -207,10 +207,10 @@ extern const std::initializer_list<Kernel::AddressMapping> default_address_mappi std::unique_ptr<AppLoader> GetLoader(FileUtil::IOFile&& file, FileType type, const std::string& filename, const std::string& filepath); /** - * Identifies and loads a bootable file + * Identifies a bootable file and return a suitable loader * @param filename String filename of bootable file - * @return ResultStatus result of function + * @return best loader for this file */ -ResultStatus LoadFile(const std::string& filename); +std::unique_ptr<AppLoader> GetFileLoader(const std::string& filename); } // namespace |