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authorLioncash <mathew1800@gmail.com>2018-08-14 21:32:53 -0400
committerLioncash <mathew1800@gmail.com>2018-08-14 21:37:03 -0400
commit96c0b81a51ddb369e60721bb9903c6f31c5c5781 (patch)
tree6ba7e8ba5a5ab7d11cbea05029b6cadc381e83b7 /src/core/loader/loader.h
parentd1520410a3cf38a14cd3f3b1dc3fcc5ae38c6b0b (diff)
loader: Remove address mapping remnants from citra
These mappings are leftovers from citra and don't apply to the Switch.
Diffstat (limited to 'src/core/loader/loader.h')
-rw-r--r--src/core/loader/loader.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 285363549..6dffe451a 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -5,7 +5,6 @@
#pragma once
#include <algorithm>
-#include <initializer_list>
#include <memory>
#include <string>
#include <utility>
@@ -208,12 +207,6 @@ protected:
};
/**
- * Common address mappings found in most games, used for binary formats that don't have this
- * information.
- */
-extern const std::initializer_list<Kernel::AddressMapping> default_address_mappings;
-
-/**
* Identifies a bootable file and return a suitable loader
* @param file The bootable file
* @return the best loader for this file