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author | TheKoopaKingdom <thekoopakingdom@gmail.com> | 2017-06-02 17:03:38 -0400 |
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committer | TheKoopaKingdom <thekoopakingdom@gmail.com> | 2017-06-02 18:40:39 -0400 |
commit | f008b22e3b2baa7720ea65c320fe49929a53bad7 (patch) | |
tree | 24a15888dd6ebc515a09eaf00623fa23e2d4665d /src/core/loader/loader.h | |
parent | ff04320c9716b78b7a6047e3c699a0ea4c5431b3 (diff) |
Addressed Bunnei's review comments, and made some other tweaks:
- Deleted GetStatus() because it wasn't used anywhere outside of Core::System.
- Fixed design flaw where the message bar status could be set despite the game being stopped.
Diffstat (limited to 'src/core/loader/loader.h')
-rw-r--r-- | src/core/loader/loader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index adb3ffdcf..48bbf687d 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -101,7 +101,7 @@ public: * Loads the system mode that this application needs. * This function defaults to 2 (96MB allocated to the application) if it can't read the * information. - * @returns a pair of Optional with the kernel system mode and ResultStatus. + * @returns A pair with the optional system mode, and and the status. */ virtual std::pair<boost::optional<u32>, ResultStatus> LoadKernelSystemMode() { // 96MB allocated to the application. |