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authorZach Hilman <DarkLordZach@users.noreply.github.com>2018-06-21 11:16:23 -0400
committerbunnei <bunneidev@gmail.com>2018-06-21 11:16:23 -0400
commit63f26d5c40adb49094b03b232528672f526afe49 (patch)
treeb76a154e17c819df7803d5860f08406446507a5c /src/core/loader/nca.h
parentc3e95086b66dfa4214892dcddb9fd6f865037c1e (diff)
Add support for decrypted NCA files (#567)
* Start to add NCA support in loader * More nca stuff * More changes to nca.cpp * Now identifies decrypted NCA cont. * Game list fixes and more structs and stuff * More updates to Nca class * Now reads ExeFs (i think) * ACTUALLY LOADS EXEFS! * RomFS loads and games execute * Cleanup and Finalize * plumbing, cleanup and testing * fix some things that i didnt think of before * Preliminary Review Changes * Review changes for bunnei and subv
Diffstat (limited to 'src/core/loader/nca.h')
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diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h
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+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "common/common_types.h"
+#include "core/file_sys/partition_filesystem.h"
+#include "core/file_sys/program_metadata.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/loader/loader.h"
+
+namespace Loader {
+
+class Nca;
+
+/// Loads an NCA file
+class AppLoader_NCA final : public AppLoader {
+public:
+ AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath);
+
+ /**
+ * Returns the type of the file
+ * @param file FileUtil::IOFile open file
+ * @param filepath Path of the file that we are opening.
+ * @return FileType found, or FileType::Error if this loader doesn't know it
+ */
+ static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
+
+ FileType GetFileType() override {
+ return IdentifyType(file, filepath);
+ }
+
+ ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
+
+ ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
+ u64& size) override;
+
+ ~AppLoader_NCA();
+
+private:
+ std::string filepath;
+ FileSys::ProgramMetadata metadata;
+
+ std::unique_ptr<Nca> nca;
+};
+
+} // namespace Loader