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author | Subv <subv2112@gmail.com> | 2016-11-26 23:13:40 -0500 |
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committer | Subv <subv2112@gmail.com> | 2016-11-27 18:03:48 -0500 |
commit | d171409f29ce3d8bcf7ed6ce16392b4b4ec97c4b (patch) | |
tree | 25b4b0c9fd1f316812c3eb74310b9a31f872a4f5 /src/core/loader/ncch.h | |
parent | 1323ab2f5f1627b39e48b6f970ad8208fa7af71e (diff) |
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
Diffstat (limited to 'src/core/loader/ncch.h')
-rw-r--r-- | src/core/loader/ncch.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h index 63947c28e..bcf3ae6e3 100644 --- a/src/core/loader/ncch.h +++ b/src/core/loader/ncch.h @@ -187,10 +187,9 @@ public: /** * Loads the Exheader and returns the system mode for this application. - * @param system_mode Out variable where the system mode will be stored. - * @return ResultStatus result of the operation + * @return Optional with the kernel system mode */ - ResultStatus LoadKernelSystemMode(u32& system_mode); + boost::optional<u32> LoadKernelSystemMode(); /** * Get the code (typically .code section) of the application |