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authorSubv <subv2112@gmail.com>2016-11-26 23:13:40 -0500
committerSubv <subv2112@gmail.com>2016-11-27 18:03:48 -0500
commitd171409f29ce3d8bcf7ed6ce16392b4b4ec97c4b (patch)
tree25b4b0c9fd1f316812c3eb74310b9a31f872a4f5 /src/core/loader/ncch.h
parent1323ab2f5f1627b39e48b6f970ad8208fa7af71e (diff)
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
Diffstat (limited to 'src/core/loader/ncch.h')
-rw-r--r--src/core/loader/ncch.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/loader/ncch.h b/src/core/loader/ncch.h
index 63947c28e..bcf3ae6e3 100644
--- a/src/core/loader/ncch.h
+++ b/src/core/loader/ncch.h
@@ -187,10 +187,9 @@ public:
/**
* Loads the Exheader and returns the system mode for this application.
- * @param system_mode Out variable where the system mode will be stored.
- * @return ResultStatus result of the operation
+ * @return Optional with the kernel system mode
*/
- ResultStatus LoadKernelSystemMode(u32& system_mode);
+ boost::optional<u32> LoadKernelSystemMode();
/**
* Get the code (typically .code section) of the application