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authorKyle Kienapfel <Docteh@users.noreply.github.com>2022-08-18 16:28:55 -0700
committerKyle Kienapfel <Docteh@users.noreply.github.com>2022-08-19 16:08:40 -0700
commit14e9de6678dab47625826006f001d5e94dfb2716 (patch)
treeddb17512c52f678de96abf6dedf33a02b6a497ec /src/core/loader/nso.cpp
parent6f931d49c74017fb66bf285dd060bc455ae05c85 (diff)
code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779
Diffstat (limited to 'src/core/loader/nso.cpp')
-rw-r--r--src/core/loader/nso.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 8dd956fc6..4c3b3c655 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -45,7 +45,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
}
constexpr u32 PageAlignSize(u32 size) {
- return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
+ return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
}
} // Anonymous namespace