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authorbunnei <bunneidev@gmail.com>2019-03-22 18:41:12 -0400
committerGitHub <noreply@github.com>2019-03-22 18:41:12 -0400
commite5893db3e618fd276733a24eebc0606c5fd1e7f2 (patch)
tree5a3ae98bb04d3fb3f513a51504b63940e70c5130 /src/core/memory.cpp
parenta7157fe27de5fc05037ec19e69f14064bd9696da (diff)
parent2117edd0f848cd7bc35bdbb1495ca10649715625 (diff)
Merge pull request #2256 from bunnei/gpu-vmm
gpu: Rewrite MemoryManager based on the VMManager implementation.
Diffstat (limited to 'src/core/memory.cpp')
-rw-r--r--src/core/memory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index 365ac82b4..332c1037c 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -48,7 +48,7 @@ static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* me
(base + size) * PAGE_SIZE);
// During boot, current_page_table might not be set yet, in which case we need not flush
- if (current_page_table) {
+ if (Core::System::GetInstance().IsPoweredOn()) {
Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
size * PAGE_SIZE);
}