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author | Lioncash <mathew1800@gmail.com> | 2019-11-26 17:39:57 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-11-26 21:55:39 -0500 |
commit | e4c381b8850db96f162cfcf2cbe28b0e7c1f76f1 (patch) | |
tree | 14b95ea207543f3884558ebdf8673a511bf64dc3 /src/core/memory | |
parent | b05bfc603689419dc515a656b9fc711d79994f13 (diff) |
core/memory: Migrate over Write{8, 16, 32, 64, Block} to the Memory class
The Write functions are used slightly less than the Read functions,
which make these a bit nicer to move over.
The only adjustments we really need to make here are to Dynarmic's
exclusive monitor instance. We need to keep a reference to the currently
active memory instance to perform exclusive read/write operations.
Diffstat (limited to 'src/core/memory')
-rw-r--r-- | src/core/memory/cheat_engine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index d6745af8b..d1e6bed93 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -30,7 +30,7 @@ void StandardVmCallbacks::MemoryRead(VAddr address, void* data, u64 size) { } void StandardVmCallbacks::MemoryWrite(VAddr address, const void* data, u64 size) { - WriteBlock(SanitizeAddress(address), data, size); + system.Memory().WriteBlock(SanitizeAddress(address), data, size); } u64 StandardVmCallbacks::HidKeysDown() { |