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authorZephyron <zephyron@citron-emu.org>2025-01-08 19:13:03 +1000
committerZephyron <zephyron@citron-emu.org>2025-01-08 19:13:03 +1000
commitc65c8ac45e1e795549942cde6d455a0437635f31 (patch)
tree2b6069fa4a4ccf26eb6eb22c6f32a195968a20eb /src/core/precompiled_headers.h
parentdae1524eb59fac4b4ca0889d220d25e55eccfc84 (diff)
vulkan: Add bindless texture constant buffer support in compute pipeline
Add support for bindless texture constant buffers in the compute pipeline creation process. When storage buffer descriptors are present, create a constant buffer descriptor to handle bindless textures. This fixes the "Failed to track bindless texture constant buffer" error. Changes: - Add constant buffer descriptor with index 0 and count 1 when storage buffers are present - Place descriptor creation before SPIR-V code generation to ensure proper shader compilation This resolves issues with bindless texture access in compute shaders.
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