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authorbunnei <bunneidev@gmail.com>2020-07-16 11:33:51 -0400
committerGitHub <noreply@github.com>2020-07-16 11:33:51 -0400
commit2781201bfb507fb47a103843755ee0dc8e2e6d23 (patch)
tree1974fd3d321308ff351db84bc74d17e98bb5d805 /src/core/settings.cpp
parent9121d35e70ccfadd4bbd60d7b0ec27fa81a24352 (diff)
parenta683e42516a70e7ff6691662556ba56d25b4189c (diff)
Merge pull request #4337 from lat9nq/fix-per-game-async
main: Set async gpu properly after loading per-game setting
Diffstat (limited to 'src/core/settings.cpp')
-rw-r--r--src/core/settings.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index d3886c4ec..64a3c69d3 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -184,4 +184,9 @@ void RestoreGlobalState() {
values.sound_index.SetGlobal(true);
}
+void Sanitize() {
+ values.use_asynchronous_gpu_emulation.SetValue(
+ values.use_asynchronous_gpu_emulation.GetValue() || values.use_multi_core.GetValue());
+}
+
} // namespace Settings