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author | lat9nq <lat9nq@virginia.edu> | 2020-07-14 13:36:09 -0400 |
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committer | lat9nq <lat9nq@virginia.edu> | 2020-07-14 13:36:09 -0400 |
commit | 6d1477f214199d8a59b8ab0eea161e16463e35bb (patch) | |
tree | 874ff82a255f281dcf2d6b0a69e1f4e81248b74e /src/core/settings.cpp | |
parent | 8160e142e154829c94a7acb8fe026672be6f5908 (diff) |
settings: Move settings sanitization to its own function
Creates a new function that can be expanded later to fix other settings that are known to cause emulation errors across executables.
Diffstat (limited to 'src/core/settings.cpp')
-rw-r--r-- | src/core/settings.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp index d3886c4ec..38f0789a0 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -184,4 +184,10 @@ void RestoreGlobalState() { values.sound_index.SetGlobal(true); } +void Sanitize() { + values.use_asynchronous_gpu_emulation.SetValue( + values.use_asynchronous_gpu_emulation.GetValue() || + values.use_multi_core.GetValue()); +} + } // namespace Settings |