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authorMorph <39850852+Morph1984@users.noreply.github.com>2020-09-05 09:42:01 -0400
committerMorph <39850852+Morph1984@users.noreply.github.com>2020-09-05 09:46:34 -0400
commit5b6268d26a178f8104c7075daf24df37147a202b (patch)
treea869445ef861705679cfba39fdfabf418e2ccf80 /src/core/settings.h
parent797564599f98d7d1f7a190c3c72f8341d8265d58 (diff)
configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration. Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
Diffstat (limited to 'src/core/settings.h')
-rw-r--r--src/core/settings.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/settings.h b/src/core/settings.h
index 80f0d95a7..9834f44bb 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -152,6 +152,7 @@ struct Values {
bool vibration_enabled;
+ bool motion_enabled;
std::string motion_device;
std::string touch_device;
TouchscreenInput touchscreen;