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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-10-08 23:43:07 -0400 |
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committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-11-15 23:33:20 -0500 |
commit | 652d6766d55acec6416dccb900a45c6660a86607 (patch) | |
tree | 7f9c64b78ca02aa1f62de77e25fcacbb2fdc4291 /src/core/settings.h | |
parent | e02ef3c3bed2f8e98ec9481cdea1a6253c34e9d1 (diff) |
configure_input: Hook up the vibration percentage spinbox
This allows setting the vibration strength percentage anywhere from 1% to 100%.
Also hooks up the remaining motion button and checkbox in the Controller Applet.
Diffstat (limited to 'src/core/settings.h')
-rw-r--r-- | src/core/settings.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/settings.h b/src/core/settings.h index edd2a00ca..496f47747 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -170,6 +170,7 @@ struct Values { Setting<bool> use_docked_mode; Setting<bool> vibration_enabled; + Setting<int> vibration_strength; Setting<bool> motion_enabled; std::string motion_device; |