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author | zhupengfei <zhupf321@gmail.com> | 2019-04-19 22:02:49 +0800 |
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committer | fearlessTobi <thm.frey@gmail.com> | 2019-05-04 19:45:48 +0200 |
commit | 10c4f23953c12cf55afb8d7fe16c1675aa73c694 (patch) | |
tree | 47449be655f9c5d494648d9eb7c0420cb58e1995 /src/core/telemetry_session.h | |
parent | 75a8b304d464525a260f0bd8ad2a7f8708c80ed2 (diff) |
core/telemetry_session: Only create the backend when we really need it
The backend is not used until we decide to submit the testcase/telemetry, and creating it early prevents users from updating the credentials properly while the games are running.
Diffstat (limited to 'src/core/telemetry_session.h')
-rw-r--r-- | src/core/telemetry_session.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/core/telemetry_session.h b/src/core/telemetry_session.h index 023612b79..cae5a45a0 100644 --- a/src/core/telemetry_session.h +++ b/src/core/telemetry_session.h @@ -39,7 +39,6 @@ public: private: Telemetry::FieldCollection field_collection; ///< Tracks all added fields for the session - std::unique_ptr<Telemetry::VisitorInterface> backend; ///< Backend interface that logs fields }; /** |