diff options
author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-06-10 08:19:27 -0400 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-07-05 15:49:20 -0400 |
commit | 0706d633bf7764455082cfdfdc35c14507cb6897 (patch) | |
tree | 00f07387d43df3cf85d786af7d9a35233bf2c9d5 /src/core | |
parent | 600dddf88db0a786b945c65d27da05105410bfe6 (diff) |
nv_host_ctrl: Make Sync GPU variant always return synced result.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp index 5b1253f6b..96310ed83 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp @@ -60,6 +60,11 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& } auto& gpu = Core::System::GetInstance().GPU(); + // This is mostly to take into account unimplemented features. As synced + // gpu is always synced. + if (!gpu.IsAsync()) { + return NvResult::Success; + } gpu.Guard(true); u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id); if (current_syncpoint_value >= params.threshold) { |