diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2022-12-20 09:10:41 -0500 |
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committer | GitHub <noreply@github.com> | 2022-12-20 09:10:41 -0500 |
commit | 1b11e0f0d3209603e67b26f3ef22f1d1a493bbdc (patch) | |
tree | e5e99d292065c14dc92605070ee1086675c046a0 /src/core | |
parent | fe126f993d7fdef2aa3d2d5b375e3b707e888918 (diff) | |
parent | 92ce241d4d49baaefb610480f65db73271f0c015 (diff) |
Merge pull request #9463 from liamwhite/manager-events
EmuThread: refactor
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/core.cpp | 18 | ||||
-rw-r--r-- | src/core/core.h | 4 |
2 files changed, 8 insertions, 14 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index a738f221f..47292cd78 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -183,26 +183,20 @@ struct System::Impl { Initialize(system); } - SystemResultStatus Run() { + void Run() { std::unique_lock<std::mutex> lk(suspend_guard); - status = SystemResultStatus::Success; kernel.Suspend(false); core_timing.SyncPause(false); is_paused.store(false, std::memory_order_relaxed); - - return status; } - SystemResultStatus Pause() { + void Pause() { std::unique_lock<std::mutex> lk(suspend_guard); - status = SystemResultStatus::Success; core_timing.SyncPause(true); kernel.Suspend(true); is_paused.store(true, std::memory_order_relaxed); - - return status; } bool IsPaused() const { @@ -553,12 +547,12 @@ void System::Initialize() { impl->Initialize(*this); } -SystemResultStatus System::Run() { - return impl->Run(); +void System::Run() { + impl->Run(); } -SystemResultStatus System::Pause() { - return impl->Pause(); +void System::Pause() { + impl->Pause(); } bool System::IsPaused() const { diff --git a/src/core/core.h b/src/core/core.h index 4ebedffd9..fb5cda2f5 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -152,13 +152,13 @@ public: * Run the OS and Application * This function will start emulation and run the relevant devices */ - [[nodiscard]] SystemResultStatus Run(); + void Run(); /** * Pause the OS and Application * This function will pause emulation and stop the relevant devices */ - [[nodiscard]] SystemResultStatus Pause(); + void Pause(); /// Check if the core is currently paused. [[nodiscard]] bool IsPaused() const; |