diff options
author | Lioncash <mathew1800@gmail.com> | 2019-02-26 22:38:34 -0500 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-02-26 22:38:36 -0500 |
commit | 1b855efd5eb21ef802d15f6a531878754904ad4d (patch) | |
tree | ae6fe25b9e889790b1770bbc77d67e4819d5f572 /src/core | |
parent | a1574aabd510d5fdc3842780b1d833aa2fb8eac6 (diff) |
common/vector_math: Move Vec[x] types into the Common namespace
These types are within the common library, so they should be using the
Common namespace.
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/frontend/input.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 16fdcd376..7c11d7546 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>; * Orientation is determined by right-hand rule. * Units: deg/sec */ -using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; +using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>; /** * A touch device is an input device that returns a tuple of two floats and a bool. The floats are |