diff options
| author | James Rowe <jroweboy@gmail.com> | 2016-05-03 00:07:17 -0600 | 
|---|---|---|
| committer | James Rowe <jroweboy@gmail.com> | 2016-11-05 02:55:41 -0600 | 
| commit | 2b1654ad9bbd8af53f22434d350704a1a1d0a285 (patch) | |
| tree | 0da3cc7a1c622c1a659f4b2a8c5c08984dabd5c3 /src/core | |
| parent | 1f70365faa75e5dc25108d22bf0a0399b93761df (diff) | |
Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/settings.cpp | 7 | ||||
| -rw-r--r-- | src/core/settings.h | 11 | 
2 files changed, 18 insertions, 0 deletions
| diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 4a0969b00..05f41f798 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -7,6 +7,8 @@  #include "settings.h"  #include "video_core/video_core.h" +#include "common/emu_window.h" +  namespace Settings {  Values values = {}; @@ -20,6 +22,11 @@ void Apply() {      VideoCore::g_shader_jit_enabled = values.use_shader_jit;      VideoCore::g_scaled_resolution_enabled = values.use_scaled_resolution; +    if (VideoCore::g_emu_window) { +        auto layout = VideoCore::g_emu_window->GetFramebufferLayout(); +        VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height); +    } +      AudioCore::SelectSink(values.sink_id);      AudioCore::EnableStretching(values.enable_audio_stretching);  } diff --git a/src/core/settings.h b/src/core/settings.h index 5a64f8018..e931953d7 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -10,7 +10,15 @@  namespace Settings { +enum class LayoutOption { +    Default, +    SingleScreen, +    LargeScreen, +    Custom, +}; +  namespace NativeInput { +  enum Values {      // directly mapped keys      A, @@ -84,6 +92,9 @@ struct Values {      bool use_scaled_resolution;      bool use_vsync; +    LayoutOption layout_option; +    bool swap_screen; +      float bg_red;      float bg_green;      float bg_blue; | 
