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author | James Rowe <jroweboy@gmail.com> | 2018-01-16 09:39:07 -0700 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-16 09:39:07 -0700 |
commit | 2d7a85f7afc2240c5dd0ac35f5981382c494d81c (patch) | |
tree | 7172b3f7b0da6bc9377532711f07da167f41da07 /src/core | |
parent | b5b0d4e7c3adf840cbe3cc7b838e7ca7eca1ed96 (diff) |
Build: Automagically handle unicorn
On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals
Also fixes loading unicorn in msvc
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/arm/unicorn/arm_unicorn.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index 0cd519ea3..fd64eab39 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -11,7 +11,7 @@ #include "core/hle/kernel/svc.h" // Load Unicorn DLL once on Windows using RAII -#ifdef MSVC +#ifdef _MSC_VER #include <unicorn_dynload.h> struct LoadDll { private: |