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| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-08-27 23:38:26 -0400 | 
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2020-09-04 12:23:25 -0400 | 
| commit | 371226448a93d0553ded77750eaccbffa4a799e4 (patch) | |
| tree | 85d13b6716e43d0bae463a6aff409a5ea5b50b5d /src/core | |
| parent | 6597b3817cd1e03577185aea7eb88856e046dc4d (diff) | |
applets/controller: Modify heuristic to account for certain games
Now left and right joycons have the same priority (meaning both needs to be supported by the game).
Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/frontend/applets/controller.cpp | 19 | 
1 files changed, 12 insertions, 7 deletions
| diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 34eacbb45..715d9fffd 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -44,19 +44,24 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb          }          // Connect controllers based on the following priority list from highest to lowest priority: -        // Pro Controller -> Dual Joycons -> Left Joycon -> Right Joycon -> Handheld +        // Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld          if (parameters.allow_pro_controller) {              npad.AddNewControllerAt(                  npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);          } else if (parameters.allow_dual_joycons) {              npad.AddNewControllerAt(                  npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index); -        } else if (parameters.allow_left_joycon) { -            npad.AddNewControllerAt( -                npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); -        } else if (parameters.allow_right_joycon) { -            npad.AddNewControllerAt( -                npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); +        } else if (parameters.allow_left_joycon && parameters.allow_right_joycon) { +            // Assign left joycons to even player indices and right joycons to odd player indices. +            // We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and +            // a right Joycon for Player 2 in 2 Player Assist mode. +            if (index % 2 == 0) { +                npad.AddNewControllerAt( +                    npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); +            } else { +                npad.AddNewControllerAt( +                    npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); +            }          } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&                     !Settings::values.use_docked_mode) {              // We should *never* reach here under any normal circumstances. | 
